added MENU version screen + MENU dismisses menu
This commit is contained in:
parent
d24721469d
commit
467a66438b
5 changed files with 272 additions and 176 deletions
1
makefile
1
makefile
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@ -91,6 +91,7 @@ readmes:
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fmt -w 40 -s ./skeleton/EXTRAS/README.txt > ./build/EXTRAS/README.txt
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zip:
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cd ./build/SYSTEM/rg35xx/paks/MinUI.pak && echo "$(RELEASE_NAME)\n$(BUILD_HASH)" > version.txt
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cd ./build && find . -type f -name '.DS_Store' -delete
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mkdir -p ./build/PAYLOAD
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mv ./build/SYSTEM ./build/PAYLOAD/.system
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@ -1027,6 +1027,20 @@ int PAD_isPressed(int btn) { return pad.is_pressed & btn; }
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int PAD_justReleased(int btn) { return pad.just_released & btn; }
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int PAD_justRepeated(int btn) { return pad.just_repeated & btn; }
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int PAD_tappedMenu(uint32_t now) {
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#define MENU_DELAY 250 // also in POW_update()
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static uint32_t menu_start = 0;
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static int ignore_menu = 0;
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if (PAD_justPressed(BTN_MENU)) {
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ignore_menu = 0;
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menu_start = now;
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}
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else if (PAD_isPressed(BTN_MENU) && (PAD_justPressed(BTN_PLUS) || PAD_justPressed(BTN_MINUS))) {
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ignore_menu = 1;
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}
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return (!ignore_menu && PAD_justReleased(BTN_MENU) && now-menu_start<MENU_DELAY);
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}
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///////////////////////////////
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static struct VIB_Context {
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@ -1084,7 +1098,8 @@ void POW_update(int* _dirty, int* _show_setting, POW_callback_t before_sleep, PO
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static uint32_t cancel_start = 0;
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static uint32_t power_start = 0;
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static uint32_t menu_start = 0;
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static uint32_t setting_start = 0;
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static uint32_t charge_start = 0;
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static int was_charging = -1;
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@ -1122,20 +1137,25 @@ void POW_update(int* _dirty, int* _show_setting, POW_callback_t before_sleep, PO
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POW_fauxSleep();
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if (after_sleep) after_sleep();
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cancel_start = SDL_GetTicks();
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cancel_start = now = SDL_GetTicks();
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power_start = 0;
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dirty = 1;
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}
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int was_dirty = dirty; // dirty list (not including settings/battery)
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#define SETTING_DELAY 750
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#define SETTING_DELAY 500
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if (show_setting && now-setting_start>=SETTING_DELAY && !PAD_isPressed(BTN_MENU)) {
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show_setting = 0;
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dirty = 1;
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}
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if (PAD_justRepeated(BTN_PLUS) || PAD_justRepeated(BTN_MINUS) || PAD_justPressed(BTN_MENU)) {
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if (!show_setting && !PAD_isPressed(BTN_MENU)) {
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menu_start = now; // this is weird, updates until pressed
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}
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#define MENU_DELAY 250 // also in PAD_tappedMenu()
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if (PAD_justRepeated(BTN_PLUS) || PAD_justRepeated(BTN_MINUS) || (PAD_isPressed(BTN_MENU) && now-menu_start>=MENU_DELAY)) {
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setting_start = now;
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if (PAD_isPressed(BTN_MENU)) {
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show_setting = 1;
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@ -198,6 +198,7 @@ int PAD_isPressed(int btn);
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int PAD_justReleased(int btn);
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int PAD_justRepeated(int btn);
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int PAD_tappedMenu(uint32_t now); // special case, returns 1 on release of BTN_MENU within 250ms and BTN_PLUS/BTN_MINUS haven't been pressed
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///////////////////////////////
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@ -3059,8 +3059,6 @@ static int Menu_options(MenuList* list) {
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}
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GFX_startFrame();
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uint32_t frame_start = SDL_GetTicks();
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PAD_poll();
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if (PAD_justRepeated(BTN_UP)) {
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@ -3511,9 +3509,12 @@ static void Menu_loop(void) {
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int status = STATUS_CONT; // TODO: tmp?
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int show_setting = 0;
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int dirty = 1;
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int ignore_menu = 0;
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int menu_start = 0;
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while (show_menu) {
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GFX_startFrame();
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uint32_t frame_start = SDL_GetTicks();
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uint32_t now = SDL_GetTicks();
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PAD_poll();
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@ -3568,7 +3569,8 @@ static void Menu_loop(void) {
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// printf("bmp_path: %s (%i)\n", bmp_path, preview_exists);
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}
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if (PAD_justPressed(BTN_B)) {
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if (PAD_justPressed(BTN_B) || PAD_tappedMenu(now)) {
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status = STATUS_CONT;
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show_menu = 0;
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}
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408
src/minui/main.c
408
src/minui/main.c
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@ -1180,133 +1180,146 @@ int main (int argc, char *argv[]) {
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PAD_reset();
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int dirty = 1;
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int show_version = 0;
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int show_setting = 0; // 1=brightness,2=volume
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while (!quit) {
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GFX_startFrame();
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unsigned long frame_start = SDL_GetTicks();
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unsigned long now = SDL_GetTicks();
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PAD_poll();
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int selected = top->selected;
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int total = top->entries->count;
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if (total>0) {
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if (PAD_justRepeated(BTN_UP)) {
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if (selected==0 && !PAD_justPressed(BTN_UP)) {
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// stop at top
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}
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else {
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selected -= 1;
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if (selected<0) {
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selected = total-1;
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int start = total - MAIN_ROW_COUNT;
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top->start = (start<0) ? 0 : start;
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top->end = total;
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}
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else if (selected<top->start) {
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top->start -= 1;
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top->end -= 1;
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}
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}
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if (show_version) {
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if (PAD_justPressed(BTN_B) || PAD_tappedMenu(now)) {
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show_version = 0;
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dirty = 1;
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}
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else if (PAD_justRepeated(BTN_DOWN)) {
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if (selected==total-1 && !PAD_justPressed(BTN_DOWN)) {
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// stop at bottom
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}
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else {
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if (PAD_tappedMenu(now)) {
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show_version = 1;
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dirty = 1;
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}
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else if (total>0) {
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if (PAD_justRepeated(BTN_UP)) {
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if (selected==0 && !PAD_justPressed(BTN_UP)) {
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// stop at top
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}
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else {
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selected -= 1;
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if (selected<0) {
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selected = total-1;
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int start = total - MAIN_ROW_COUNT;
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top->start = (start<0) ? 0 : start;
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top->end = total;
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}
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else if (selected<top->start) {
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top->start -= 1;
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top->end -= 1;
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}
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}
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}
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else {
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selected += 1;
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if (selected>=total) {
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else if (PAD_justRepeated(BTN_DOWN)) {
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if (selected==total-1 && !PAD_justPressed(BTN_DOWN)) {
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// stop at bottom
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}
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else {
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selected += 1;
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if (selected>=total) {
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selected = 0;
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top->start = 0;
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top->end = (total<MAIN_ROW_COUNT) ? total : MAIN_ROW_COUNT;
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}
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else if (selected>=top->end) {
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top->start += 1;
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top->end += 1;
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}
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}
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}
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if (PAD_justRepeated(BTN_LEFT)) {
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selected -= MAIN_ROW_COUNT;
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if (selected<0) {
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selected = 0;
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top->start = 0;
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top->end = (total<MAIN_ROW_COUNT) ? total : MAIN_ROW_COUNT;
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}
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else if (selected<top->start) {
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top->start -= MAIN_ROW_COUNT;
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if (top->start<0) top->start = 0;
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top->end = top->start + MAIN_ROW_COUNT;
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}
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}
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else if (PAD_justRepeated(BTN_RIGHT)) {
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selected += MAIN_ROW_COUNT;
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if (selected>=total) {
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selected = total-1;
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int start = total - MAIN_ROW_COUNT;
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top->start = (start<0) ? 0 : start;
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top->end = total;
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}
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else if (selected>=top->end) {
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top->start += 1;
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top->end += 1;
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top->end += MAIN_ROW_COUNT;
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if (top->end>total) top->end = total;
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top->start = top->end - MAIN_ROW_COUNT;
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}
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}
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}
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if (PAD_justRepeated(BTN_LEFT)) {
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selected -= MAIN_ROW_COUNT;
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if (selected<0) {
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selected = 0;
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top->start = 0;
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top->end = (total<MAIN_ROW_COUNT) ? total : MAIN_ROW_COUNT;
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}
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else if (selected<top->start) {
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top->start -= MAIN_ROW_COUNT;
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if (top->start<0) top->start = 0;
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top->end = top->start + MAIN_ROW_COUNT;
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}
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}
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else if (PAD_justRepeated(BTN_RIGHT)) {
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selected += MAIN_ROW_COUNT;
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if (selected>=total) {
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selected = total-1;
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int start = total - MAIN_ROW_COUNT;
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top->start = (start<0) ? 0 : start;
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top->end = total;
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}
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else if (selected>=top->end) {
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top->end += MAIN_ROW_COUNT;
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if (top->end>total) top->end = total;
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top->start = top->end - MAIN_ROW_COUNT;
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}
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}
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}
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if (PAD_justRepeated(BTN_L1)) { // previous alpha
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Entry* entry = top->entries->items[selected];
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int i = entry->alpha-1;
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if (i>=0) {
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selected = top->alphas->items[i];
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if (total>MAIN_ROW_COUNT) {
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top->start = selected;
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top->end = top->start + MAIN_ROW_COUNT;
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if (top->end>total) top->end = total;
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top->start = top->end - MAIN_ROW_COUNT;
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if (PAD_justRepeated(BTN_L1)) { // previous alpha
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Entry* entry = top->entries->items[selected];
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int i = entry->alpha-1;
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if (i>=0) {
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selected = top->alphas->items[i];
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if (total>MAIN_ROW_COUNT) {
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top->start = selected;
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top->end = top->start + MAIN_ROW_COUNT;
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if (top->end>total) top->end = total;
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top->start = top->end - MAIN_ROW_COUNT;
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}
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}
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}
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}
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else if (PAD_justRepeated(BTN_R1)) { // next alpha
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Entry* entry = top->entries->items[selected];
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int i = entry->alpha+1;
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if (i<top->alphas->count) {
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selected = top->alphas->items[i];
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if (total>MAIN_ROW_COUNT) {
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top->start = selected;
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top->end = top->start + MAIN_ROW_COUNT;
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if (top->end>total) top->end = total;
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top->start = top->end - MAIN_ROW_COUNT;
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else if (PAD_justRepeated(BTN_R1)) { // next alpha
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Entry* entry = top->entries->items[selected];
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int i = entry->alpha+1;
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if (i<top->alphas->count) {
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selected = top->alphas->items[i];
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if (total>MAIN_ROW_COUNT) {
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top->start = selected;
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top->end = top->start + MAIN_ROW_COUNT;
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if (top->end>total) top->end = total;
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top->start = top->end - MAIN_ROW_COUNT;
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}
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}
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}
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}
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if (selected!=top->selected) {
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top->selected = selected;
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dirty = 1;
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}
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if (selected!=top->selected) {
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top->selected = selected;
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dirty = 1;
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}
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if (dirty && total>0) readyResume(top->entries->items[top->selected]);
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if (dirty && total>0) readyResume(top->entries->items[top->selected]);
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if (total>0 && can_resume && PAD_justReleased(BTN_RESUME)) {
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should_resume = 1;
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Entry_open(top->entries->items[top->selected]);
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dirty = 1;
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}
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else if (total>0 && PAD_justPressed(BTN_A)) {
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Entry_open(top->entries->items[top->selected]);
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total = top->entries->count;
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dirty = 1;
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if (total>0 && can_resume && PAD_justReleased(BTN_RESUME)) {
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should_resume = 1;
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Entry_open(top->entries->items[top->selected]);
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dirty = 1;
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}
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else if (total>0 && PAD_justPressed(BTN_A)) {
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Entry_open(top->entries->items[top->selected]);
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total = top->entries->count;
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dirty = 1;
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if (total>0) readyResume(top->entries->items[top->selected]);
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}
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else if (PAD_justPressed(BTN_B) && stack->count>1) {
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closeDirectory();
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total = top->entries->count;
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dirty = 1;
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// can_resume = 0;
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if (total>0) readyResume(top->entries->items[top->selected]);
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if (total>0) readyResume(top->entries->items[top->selected]);
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}
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else if (PAD_justPressed(BTN_B) && stack->count>1) {
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closeDirectory();
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total = top->entries->count;
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dirty = 1;
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// can_resume = 0;
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if (total>0) readyResume(top->entries->items[top->selected]);
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}
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}
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POW_update(&dirty, &show_setting, NULL, NULL);
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@ -1317,39 +1330,110 @@ int main (int argc, char *argv[]) {
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int ox;
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int oy;
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int ow = GFX_blitHardwareGroup(screen, show_setting);
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// list
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if (total>0) {
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int selected_row = top->selected - top->start;
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for (int i=top->start,j=0; i<top->end; i++,j++) {
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Entry* entry = top->entries->items[i];
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char* entry_name = entry->name;
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char* entry_unique = entry->unique;
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int available_width = SCREEN_WIDTH - SCALE1(PADDING * 2);
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if (i==top->start) available_width -= ow;
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if (show_version) {
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if (!version) {
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// TODO: load from a file
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char release[256];
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getFile("./version.txt", release, 256);
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SDL_Color text_color = COLOR_WHITE;
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char *tmp,*commit;
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commit = strrchr(release, '\n');
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commit[0] = '\0';
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commit = strrchr(release, '\n')+1;
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tmp = strchr(release, '\n');
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tmp[0] = '\0';
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trimSortingMeta(&entry_name);
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char* model = "Anbernic RG35XX";
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char display_name[256];
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int text_width = GFX_truncateText(font.large, entry_unique ? entry_unique : entry_name, display_name, available_width);
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int max_width = MIN(available_width, text_width);
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if (j==selected_row) {
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GFX_blitPill(ASSET_WHITE_PILL, screen, &(SDL_Rect){
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SCALE1(PADDING),
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SCALE1(PADDING+(j*PILL_SIZE)),
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max_width,
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SCALE1(PILL_SIZE)
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});
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text_color = COLOR_BLACK;
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}
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else if (entry->unique) {
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trimSortingMeta(&entry_unique);
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char unique_name[256];
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GFX_truncateText(font.large, entry_unique, unique_name, available_width);
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SDL_Surface* release_txt = TTF_RenderUTF8_Blended(font.large, "Release", COLOR_DARK_TEXT);
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SDL_Surface* version_txt = TTF_RenderUTF8_Blended(font.large, release, COLOR_WHITE);
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SDL_Surface* commit_txt = TTF_RenderUTF8_Blended(font.large, "Commit", COLOR_DARK_TEXT);
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SDL_Surface* hash_txt = TTF_RenderUTF8_Blended(font.large, commit, COLOR_WHITE);
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SDL_Surface* model_txt = TTF_RenderUTF8_Blended(font.large, "Model", COLOR_DARK_TEXT);
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SDL_Surface* type_txt = TTF_RenderUTF8_Blended(font.large, model, COLOR_WHITE);
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#define VERSION_LINE_HEIGHT 24
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int x = release_txt->w + SCALE1(8);
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int w = x + version_txt->w;
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int h = SCALE1(VERSION_LINE_HEIGHT*4);
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version = SDL_CreateRGBSurface(0,w,h,16,0,0,0,0);
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SDL_BlitSurface(release_txt, NULL, version, &(SDL_Rect){0, 0});
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SDL_BlitSurface(version_txt, NULL, version, &(SDL_Rect){x,0});
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SDL_BlitSurface(commit_txt, NULL, version, &(SDL_Rect){0,SCALE1(VERSION_LINE_HEIGHT)});
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SDL_BlitSurface(hash_txt, NULL, version, &(SDL_Rect){x,SCALE1(VERSION_LINE_HEIGHT)});
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SDL_BlitSurface(model_txt, NULL, version, &(SDL_Rect){0,SCALE1(VERSION_LINE_HEIGHT*3)});
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SDL_BlitSurface(type_txt, NULL, version, &(SDL_Rect){x,SCALE1(VERSION_LINE_HEIGHT*3)});
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SDL_FreeSurface(release_txt);
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SDL_FreeSurface(version_txt);
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SDL_FreeSurface(commit_txt);
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SDL_FreeSurface(hash_txt);
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SDL_FreeSurface(model_txt);
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||||
SDL_FreeSurface(type_txt);
|
||||
}
|
||||
SDL_BlitSurface(version, NULL, screen, &(SDL_Rect){(SCREEN_WIDTH-version->w)/2,(SCREEN_HEIGHT-version->h)/2});
|
||||
|
||||
// buttons (duped and trimmed from below)
|
||||
if (show_setting) {
|
||||
if (show_setting==1) GFX_blitButtonGroup((char*[]){ BRIGHTNESS_BUTTON_LABEL,"BRIGHTNESS", NULL }, screen, 0);
|
||||
else GFX_blitButtonGroup((char*[]){ "MENU","BRIGHTNESS", NULL }, screen, 0);
|
||||
}
|
||||
else {
|
||||
GFX_blitButtonGroup((char*[]){ "POWER","SLEEP", NULL }, screen, 0);
|
||||
}
|
||||
|
||||
GFX_blitButtonGroup((char*[]){ "B","BACK", NULL }, screen, 1);
|
||||
}
|
||||
else {
|
||||
// list
|
||||
if (total>0) {
|
||||
int selected_row = top->selected - top->start;
|
||||
for (int i=top->start,j=0; i<top->end; i++,j++) {
|
||||
Entry* entry = top->entries->items[i];
|
||||
char* entry_name = entry->name;
|
||||
char* entry_unique = entry->unique;
|
||||
int available_width = SCREEN_WIDTH - SCALE1(PADDING * 2);
|
||||
if (i==top->start) available_width -= ow;
|
||||
|
||||
SDL_Color text_color = COLOR_WHITE;
|
||||
|
||||
trimSortingMeta(&entry_name);
|
||||
|
||||
char display_name[256];
|
||||
int text_width = GFX_truncateText(font.large, entry_unique ? entry_unique : entry_name, display_name, available_width);
|
||||
int max_width = MIN(available_width, text_width);
|
||||
if (j==selected_row) {
|
||||
GFX_blitPill(ASSET_WHITE_PILL, screen, &(SDL_Rect){
|
||||
SCALE1(PADDING),
|
||||
SCALE1(PADDING+(j*PILL_SIZE)),
|
||||
max_width,
|
||||
SCALE1(PILL_SIZE)
|
||||
});
|
||||
text_color = COLOR_BLACK;
|
||||
}
|
||||
else if (entry->unique) {
|
||||
trimSortingMeta(&entry_unique);
|
||||
char unique_name[256];
|
||||
GFX_truncateText(font.large, entry_unique, unique_name, available_width);
|
||||
|
||||
SDL_Surface* text = TTF_RenderUTF8_Blended(font.large, unique_name, COLOR_DARK_TEXT);
|
||||
SDL_Surface* text = TTF_RenderUTF8_Blended(font.large, unique_name, COLOR_DARK_TEXT);
|
||||
SDL_BlitSurface(text, &(SDL_Rect){
|
||||
0,
|
||||
0,
|
||||
max_width-SCALE1(BUTTON_PADDING*2),
|
||||
text->h
|
||||
}, screen, &(SDL_Rect){
|
||||
SCALE1(PADDING+BUTTON_PADDING),
|
||||
SCALE1(PADDING+(j*PILL_SIZE)+4)
|
||||
});
|
||||
|
||||
GFX_truncateText(font.large, entry_name, display_name, available_width);
|
||||
}
|
||||
SDL_Surface* text = TTF_RenderUTF8_Blended(font.large, display_name, text_color);
|
||||
SDL_BlitSurface(text, &(SDL_Rect){
|
||||
0,
|
||||
0,
|
||||
|
|
@ -1359,49 +1443,37 @@ int main (int argc, char *argv[]) {
|
|||
SCALE1(PADDING+BUTTON_PADDING),
|
||||
SCALE1(PADDING+(j*PILL_SIZE)+4)
|
||||
});
|
||||
|
||||
GFX_truncateText(font.large, entry_name, display_name, available_width);
|
||||
SDL_FreeSurface(text);
|
||||
}
|
||||
SDL_Surface* text = TTF_RenderUTF8_Blended(font.large, display_name, text_color);
|
||||
SDL_BlitSurface(text, &(SDL_Rect){
|
||||
0,
|
||||
0,
|
||||
max_width-SCALE1(BUTTON_PADDING*2),
|
||||
text->h
|
||||
}, screen, &(SDL_Rect){
|
||||
SCALE1(PADDING+BUTTON_PADDING),
|
||||
SCALE1(PADDING+(j*PILL_SIZE)+4)
|
||||
});
|
||||
SDL_FreeSurface(text);
|
||||
}
|
||||
}
|
||||
else {
|
||||
GFX_blitMessage("Empty folder", screen, NULL);
|
||||
}
|
||||
|
||||
// buttons
|
||||
if (show_setting) {
|
||||
if (show_setting==1) GFX_blitButtonGroup((char*[]){ BRIGHTNESS_BUTTON_LABEL,"BRIGHTNESS", NULL }, screen, 0);
|
||||
else GFX_blitButtonGroup((char*[]){ "MENU","BRIGHTNESS", NULL }, screen, 0);
|
||||
}
|
||||
else if (can_resume) {
|
||||
GFX_blitButtonGroup((char*[]){ "X","RESUME", NULL }, screen, 0);
|
||||
}
|
||||
else {
|
||||
GFX_blitButtonGroup((char*[]){ "POWER","SLEEP", NULL }, screen, 0);
|
||||
}
|
||||
|
||||
if (total==0) {
|
||||
if (stack->count>1) {
|
||||
GFX_blitButtonGroup((char*[]){ "B","BACK", NULL }, screen, 1);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (stack->count>1) {
|
||||
GFX_blitButtonGroup((char*[]){ "B","BACK", "A","OPEN", NULL }, screen, 1);
|
||||
}
|
||||
else {
|
||||
GFX_blitButtonGroup((char*[]){ "A","OPEN", NULL }, screen, 1);
|
||||
GFX_blitMessage("Empty folder", screen, NULL);
|
||||
}
|
||||
|
||||
// buttons
|
||||
if (show_setting) {
|
||||
if (show_setting==1) GFX_blitButtonGroup((char*[]){ BRIGHTNESS_BUTTON_LABEL,"BRIGHTNESS", NULL }, screen, 0);
|
||||
else GFX_blitButtonGroup((char*[]){ "MENU","BRIGHTNESS", NULL }, screen, 0);
|
||||
}
|
||||
else if (can_resume) {
|
||||
GFX_blitButtonGroup((char*[]){ "X","RESUME", NULL }, screen, 0);
|
||||
}
|
||||
else {
|
||||
GFX_blitButtonGroup((char*[]){ "POWER","SLEEP", NULL }, screen, 0);
|
||||
}
|
||||
|
||||
if (total==0) {
|
||||
if (stack->count>1) {
|
||||
GFX_blitButtonGroup((char*[]){ "B","BACK", NULL }, screen, 1);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (stack->count>1) {
|
||||
GFX_blitButtonGroup((char*[]){ "B","BACK", "A","OPEN", NULL }, screen, 1);
|
||||
}
|
||||
else {
|
||||
GFX_blitButtonGroup((char*[]){ "A","OPEN", NULL }, screen, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue