build: Merge submodules into repo
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422 changed files with 106715 additions and 8 deletions
101
other/DinguxCommander/src/panel.h
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101
other/DinguxCommander/src/panel.h
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#ifndef _PANEL_H_
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#define _PANEL_H_
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#include <string>
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#include <set>
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#include <SDL/SDL.h>
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#include <SDL/SDL_ttf.h>
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#include "fileLister.h"
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#include "def.h"
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class CPanel
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{
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public:
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// Constructor
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CPanel(const std::string &p_path, const Sint16 p_x);
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// Destructor
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virtual ~CPanel(void);
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// Draw the panel on the screen
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void render(const bool p_active) const;
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// Move cursor
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const bool moveCursorUp(unsigned char p_step);
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const bool moveCursorDown(unsigned char p_step);
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// Open selected item
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const bool open(const std::string &p_path = "");
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// Refresh current directory
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void refresh(void);
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// Go to parent dir
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const bool goToParentDir(void);
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// Selected file with just the name
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const std::string &getHighlightedItem(void) const;
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// Selected file with full path
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const std::string getHighlightedItemFull(void) const;
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// Current path
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const std::string &getCurrentPath(void) const;
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// Selected index
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const unsigned int &getHighlightedIndex(void) const;
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const unsigned int getHighlightedIndexRelative(void) const;
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// True => directory, false => file, or dir ".."
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const bool isDirectoryHighlighted(void) const;
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// Add/remove current file to the select list
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const bool addToSelectList(const bool p_step);
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// Get select list
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const std::set<unsigned int> &getSelectList(void) const;
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void getSelectList(std::vector<std::string> &p_list) const;
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// Clear select list
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void selectAll(void);
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void selectNone(void);
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private:
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// Forbidden
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CPanel(void);
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CPanel(const CPanel &p_source);
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const CPanel &operator =(const CPanel &p_source);
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// Adjust camera
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void adjustCamera(void);
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// File lister
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CFileLister m_fileLister;
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// Current path
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std::string m_currentPath;
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// Index of the first displayed line
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unsigned int m_camera;
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// X coordinate
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const Sint16 m_x;
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// Highlighted line
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unsigned int m_highlightedLine;
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// Selection list
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std::set<unsigned int> m_selectList;
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// Pointers to resources
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SDL_Surface *m_iconDir;
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SDL_Surface *m_iconFile;
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SDL_Surface *m_iconUp;
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SDL_Surface *m_cursor1;
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SDL_Surface *m_cursor2;
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TTF_Font *m_font;
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};
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#endif
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