build: Merge submodules into repo

This commit is contained in:
robshape 2023-04-15 10:36:01 +02:00
parent 540a30f719
commit 4c64279f90
422 changed files with 106715 additions and 8 deletions

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/* Copyright (C) 2010-2020 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (audio_resampler.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <string.h>
#include <string/stdstring.h>
#include <features/features_cpu.h>
#include <file/config_file_userdata.h>
#include <audio/audio_resampler.h>
static void resampler_null_process(void *a, struct resampler_data *b) { }
static void resampler_null_free(void *a) { }
static void *resampler_null_init(const struct resampler_config *a, double b,
enum resampler_quality c, resampler_simd_mask_t d) { return (void*)0; }
retro_resampler_t null_resampler = {
resampler_null_init,
resampler_null_process,
resampler_null_free,
RESAMPLER_API_VERSION,
"null",
"null"
};
static const retro_resampler_t *resampler_drivers[] = {
&sinc_resampler,
#ifdef HAVE_CC_RESAMPLER
&CC_resampler,
#endif
#ifdef HAVE_NEAREST_RESAMPLER
&nearest_resampler,
#endif
&null_resampler,
NULL,
};
static const struct resampler_config resampler_config = {
config_userdata_get_float,
config_userdata_get_int,
config_userdata_get_float_array,
config_userdata_get_int_array,
config_userdata_get_string,
config_userdata_free,
};
/**
* find_resampler_driver_index:
* @ident : Identifier of resampler driver to find.
*
* Finds resampler driver index by @ident name.
*
* Returns: resampler driver index if resampler driver was found, otherwise
* -1.
**/
static int find_resampler_driver_index(const char *ident)
{
unsigned i;
for (i = 0; resampler_drivers[i]; i++)
if (string_is_equal_noncase(ident, resampler_drivers[i]->ident))
return i;
return -1;
}
/**
* find_resampler_driver:
* @ident : Identifier of resampler driver to find.
*
* Finds resampler by @ident name.
*
* Returns: resampler driver if resampler driver was found, otherwise
* NULL.
**/
static const retro_resampler_t *find_resampler_driver(const char *ident)
{
int i = find_resampler_driver_index(ident);
if (i >= 0)
return resampler_drivers[i];
return resampler_drivers[0];
}
/**
* resampler_append_plugs:
* @re : Resampler handle
* @backend : Resampler backend that is about to be set.
* @bw_ratio : Bandwidth ratio.
*
* Initializes resampler driver based on queried CPU features.
*
* Returns: true (1) if successfully initialized, otherwise false (0).
**/
static bool resampler_append_plugs(void **re,
const retro_resampler_t **backend,
enum resampler_quality quality,
double bw_ratio)
{
resampler_simd_mask_t mask = (resampler_simd_mask_t)cpu_features_get();
if (*backend)
*re = (*backend)->init(&resampler_config, bw_ratio, quality, mask);
if (!*re)
return false;
return true;
}
/**
* audio_resampler_driver_find_handle:
* @idx : index of driver to get handle to.
*
* Returns: handle to audio resampler driver at index. Can be NULL
* if nothing found.
**/
const void *audio_resampler_driver_find_handle(int idx)
{
const void *drv = resampler_drivers[idx];
if (!drv)
return NULL;
return drv;
}
/**
* audio_resampler_driver_find_ident:
* @idx : index of driver to get handle to.
*
* Returns: Human-readable identifier of audio resampler driver at index.
* Can be NULL if nothing found.
**/
const char *audio_resampler_driver_find_ident(int idx)
{
const retro_resampler_t *drv = resampler_drivers[idx];
if (!drv)
return NULL;
return drv->ident;
}
/**
* retro_resampler_realloc:
* @re : Resampler handle
* @backend : Resampler backend that is about to be set.
* @ident : Identifier name for resampler we want.
* @bw_ratio : Bandwidth ratio.
*
* Reallocates resampler. Will free previous handle before
* allocating a new one. If ident is NULL, first resampler will be used.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool retro_resampler_realloc(void **re, const retro_resampler_t **backend,
const char *ident, enum resampler_quality quality, double bw_ratio)
{
if (*re && *backend)
(*backend)->free(*re);
*re = NULL;
*backend = find_resampler_driver(ident);
if (!resampler_append_plugs(re, backend, quality, bw_ratio))
{
if (!*re)
*backend = NULL;
return false;
}
return true;
}

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/* Copyright (C) 2010-2020 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (nearest_resampler.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdint.h>
#include <stdlib.h>
#include <math.h>
#include <audio/audio_resampler.h>
typedef struct rarch_nearest_resampler
{
float fraction;
} rarch_nearest_resampler_t;
static void resampler_nearest_process(
void *re_, struct resampler_data *data)
{
rarch_nearest_resampler_t *re = (rarch_nearest_resampler_t*)re_;
audio_frame_float_t *inp = (audio_frame_float_t*)data->data_in;
audio_frame_float_t *inp_max = (audio_frame_float_t*)inp + data->input_frames;
audio_frame_float_t *outp = (audio_frame_float_t*)data->data_out;
float ratio = 1.0 / data->ratio;
while (inp != inp_max)
{
while (re->fraction > 1)
{
*outp++ = *inp;
re->fraction -= ratio;
}
re->fraction++;
inp++;
}
data->output_frames = (outp - (audio_frame_float_t*)data->data_out);
}
static void resampler_nearest_free(void *re_)
{
rarch_nearest_resampler_t *re = (rarch_nearest_resampler_t*)re_;
if (re)
free(re);
}
static void *resampler_nearest_init(const struct resampler_config *config,
double bandwidth_mod,
enum resampler_quality quality,
resampler_simd_mask_t mask)
{
rarch_nearest_resampler_t *re = (rarch_nearest_resampler_t*)
calloc(1, sizeof(rarch_nearest_resampler_t));
if (!re)
return NULL;
re->fraction = 0;
return re;
}
retro_resampler_t nearest_resampler = {
resampler_nearest_init,
resampler_nearest_process,
resampler_nearest_free,
RESAMPLER_API_VERSION,
"nearest",
"nearest"
};

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/* Copyright (C) 2010-2020 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (sinc_resampler_neon.S).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#if defined(__ARM_NEON__) && defined(HAVE_ARM_NEON_ASM_OPTIMIZATIONS)
#ifndef __MACH__
.arm
#endif
.align 4
.globl process_sinc_neon_asm
#ifndef __MACH__
.type process_sinc_neon_asm, %function
#endif
.globl _process_sinc_neon_asm
#ifndef __MACH__
.type _process_sinc_neon_asm, %function
#endif
# void process_sinc_neon(float *out, const float *left, const float *right, const float *coeff, unsigned taps)
# Assumes taps is >= 8, and a multiple of 8.
process_sinc_neon_asm:
_process_sinc_neon_asm:
push {r4, lr}
vmov.f32 q0, #0.0
vmov.f32 q8, #0.0
# Taps argument (r4) goes on stack in armeabi.
ldr r4, [sp, #8]
1:
# Left
vld1.f32 {q2-q3}, [r1]!
# Right
vld1.f32 {q10-q11}, [r2]!
# Coeff
vld1.f32 {q12-q13}, [r3, :128]!
# Left / Right
vmla.f32 q0, q2, q12
vmla.f32 q8, q10, q12
vmla.f32 q0, q3, q13
vmla.f32 q8, q11, q13
subs r4, r4, #8
bne 1b
# Add everything together
vadd.f32 d0, d0, d1
vadd.f32 d16, d16, d17
vpadd.f32 d0, d0, d16
vst1.f32 d0, [r0]
pop {r4, pc}
#endif