first (incomplete) pass at in-game menu

This commit is contained in:
Shaun Inman 2023-01-14 23:14:36 -05:00
parent f9e7362237
commit 7009fb08c6
3 changed files with 126 additions and 18 deletions

View file

@ -66,6 +66,8 @@ void GFX_startFrame(void);
void GFX_flip(SDL_Surface* screen);
void GFX_quit(void);
SDL_Surface* GFX_getBufferCopy(void); // must be freed by caller
// NOTE: all dimensions should be pre-scaled
void GFX_blitAsset(int asset, SDL_Rect* src_rect, SDL_Surface* dst, SDL_Rect* dst_rect);
void GFX_blitPill(int asset, SDL_Surface* dst, SDL_Rect* dst_rect);