commit todos before release build
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todo.txt
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todo.txt
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@ -15,6 +15,9 @@ Please see the README.txt in the zip file for installation and update instructio
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-------------------------------
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cave story core?
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would need to set up disabling autosleep and warning about lack of autosave and update ui for lack of save states, etc
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minarch
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some cores can only fast forward with prevent tearing off
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can this be set as an override preference?
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@ -47,15 +50,31 @@ add most recent uImage/kernel changes
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I would never pick up the device again if it took that long to boot
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hdmi
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prevent sleep (auto or manual) when on hdmi (or turn off mirroring?)
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I might this off as a novelty
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it's a distraction
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my time is better spent unionizing this for the Mini
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minarch menu
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need to figure out how to create a 4:3 thumb from a distorted framebuffer
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should be able to reconstruct it with screen->w|h and renderer.(src|dst)_(w|h)
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just need to downsample to a cropped region of the source
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ignore brightness shortcut when on hdmi
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still getting through somehow...
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or keep the libretro buffer data and use that to create the snapshot and resized backing
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audio
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the following works if we boot with hdmi attached but hangs/crashes when we disconnect hdmi
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I imagine the crash is because SDL is trying to write to a device that is no longer present
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the hang is the result of the audio callback stopping maybe?
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no, it's hanging in SDL_CloseAudio()
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could this have something to do with env vars?
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eggs had a similar crash with another (something like NO BLANK ON QUIT) flag
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if (GetHDMI()) SDL_putenv("AUDIODEV=plughw:0,1");
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else SDL_putenv("AUDIODEV=default");
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usb contollers
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prevent sleep (auto or manual) when on hdmi
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should show a message saying sleep is disabled on hdmi or
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turn off mirroring while asleep
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I still think sleep on HDMI is a bad idea unless connected to power...
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create a clean image to flash and install over
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@ -110,7 +129,4 @@ keymon
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would be useful for Files.pak and third-party binaries
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jack
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instead of manually polling once a second use poll()?
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hdmi
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turn off screen when connected
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fb changes... eek
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