first pass at 12 hour clock mode
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1c2d50d730
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5 changed files with 150 additions and 60 deletions
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Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 4.6 KiB |
148
src/clock/main.c
148
src/clock/main.c
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@ -13,9 +13,6 @@
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int main(int argc , char* argv[]) {
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SDL_Surface* screen = GFX_init();
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// SDL_Surface* confirm = IMG_Load(RES_PATH "confirm.png");
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// SDL_Surface* digits = IMG_Load(RES_PATH "digits.png"); // 20x32
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// TODO: make use of SCALE1()
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SDL_Surface* digits = SDL_CreateRGBSurface(SDL_SWSURFACE, 240,32, 16, 0,0,0,0);
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SDL_FillRect(digits, NULL, RGB_BLACK);
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@ -38,16 +35,17 @@ int main(int argc , char* argv[]) {
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int quit = 0;
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int save_changes = 0;
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int select_cursor = 0;
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int show_24hour = 0; // TODO: exists(USERDATA_PATH "/show_24hour");
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time_t t = time(NULL);
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struct tm tm = *localtime(&t);
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uint32_t day_selected = tm.tm_mday;
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uint32_t month_selected = tm.tm_mon + 1;
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int32_t day_selected = tm.tm_mday;
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int32_t month_selected = tm.tm_mon + 1;
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uint32_t year_selected = tm.tm_year + 1900;
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uint32_t hour_selected = tm.tm_hour;
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uint32_t minute_selected = tm.tm_min;
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uint32_t seconds_selected = tm.tm_sec;
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int32_t hour_selected = tm.tm_hour;
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int32_t minute_selected = tm.tm_min;
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int32_t seconds_selected = tm.tm_sec;
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#define kSlash 10
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#define kColon 11
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@ -57,11 +55,7 @@ int main(int argc , char* argv[]) {
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return x + 20;
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}
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void blitBar(int x, int y, int len) {
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// TODO: create an ASSET_UNDERLINE that is 2.5 (x2 = 5) for
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GFX_blitPill(ASSET_DOT, screen, &(SDL_Rect){ x,y,len * 20});
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// GFX_blitAsset(ASSET_BAR, NULL, screen, &(SDL_Rect){ x + (len * 20 - SCALE1(4))/2, y });
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GFX_blitPill(ASSET_UNDERLINE, screen, &(SDL_Rect){ x,y,len * 20});
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}
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int blitNumber(int num, int x, int y) {
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int n;
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@ -89,9 +83,9 @@ int main(int argc , char* argv[]) {
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if ( ((year_selected % 4 == 0) && (year_selected % 100 != 0)) || (year_selected % 400 == 0)) february_days = 29;
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// day
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if (day_selected < 1) day_selected = 1;
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if (month_selected > 12) month_selected = 12;
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else if (month_selected < 1) month_selected = 1;
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// if (day_selected < 1) day_selected = 1;
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if (month_selected > 12) month_selected -= 12;
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else if (month_selected < 1) month_selected += 12;
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if (year_selected > 2100) year_selected = 2100;
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else if (year_selected < 1970) year_selected = 1970;
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@ -99,31 +93,40 @@ int main(int argc , char* argv[]) {
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switch(month_selected)
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{
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case 2:
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if (day_selected > february_days) day_selected = february_days;
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if (day_selected > february_days) day_selected -= february_days;
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else if (day_selected<1) day_selected += february_days;
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break;
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case 4:
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case 6:
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case 9:
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case 11:
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if (day_selected > 30) day_selected = 30;
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if (day_selected > 30) day_selected -= 30;
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else if (day_selected < 1) day_selected += 30;
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break;
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default:
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if (day_selected > 31) day_selected = 31;
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if (day_selected > 31) day_selected -= 31;
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else if (day_selected < 1) day_selected += 31;
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break;
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}
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// time
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if (hour_selected > 23) hour_selected = 0;
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if (minute_selected > 59) minute_selected = 0;
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if (seconds_selected > 59) seconds_selected = 0;
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if (hour_selected > 23) hour_selected -= 24;
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else if (hour_selected < 0) hour_selected += 24;
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if (minute_selected > 59) minute_selected -= 60;
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else if (minute_selected < 0) minute_selected += 60;
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if (seconds_selected > 59) seconds_selected -= 60;
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else if (seconds_selected < 0) seconds_selected += 60;
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}
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int dirty = 1;
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while(!quit) {
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unsigned long frame_start = SDL_GetTicks();
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PAD_poll();
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if (PAD_justRepeated(BTN_UP)) {
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dirty = 1;
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switch(select_cursor) {
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case 0:
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year_selected++;
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@ -146,6 +149,7 @@ int main(int argc , char* argv[]) {
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}
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}
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else if (PAD_justRepeated(BTN_DOWN)) {
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dirty = 1;
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switch(select_cursor) {
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case 0:
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year_selected--;
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@ -168,10 +172,12 @@ int main(int argc , char* argv[]) {
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}
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}
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else if (PAD_justRepeated(BTN_LEFT)) {
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dirty = 1;
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select_cursor--;
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if (select_cursor < 0) select_cursor += 6;
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}
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else if (PAD_justRepeated(BTN_RIGHT)) {
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dirty = 1;
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select_cursor++;
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if (select_cursor > 5) select_cursor -= 6;
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}
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@ -182,44 +188,72 @@ int main(int argc , char* argv[]) {
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else if (PAD_justPressed(BTN_B)) {
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quit = 1;
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}
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validate();
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// render
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GFX_clear(screen);
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GFX_blitABButtons("OKAY", "CANCEL", screen);
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// datetime
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int x = 130;
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int y = 185;
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x = blitNumber(year_selected, x,y);
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x = blit(kSlash, x,y);
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x = blitNumber(month_selected, x,y);
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x = blit(kSlash, x,y);
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x = blitNumber(day_selected, x,y);
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x += 20; // space
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x = blitNumber(hour_selected, x,y);
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x = blit(kColon, x,y);
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x = blitNumber(minute_selected, x,y);
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x = blit(kColon, x,y);
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x = blitNumber(seconds_selected, x,y);
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// cursor
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x = 130;
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y = 222;
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if (select_cursor>0) {
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x += 100; // YYYY/
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x += (select_cursor - 1) * 60;
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else if (PAD_justPressed(BTN_SELECT)) {
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dirty = 1;
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show_24hour = !show_24hour;
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}
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blitBar(x,y, (select_cursor>0 ? 2 : 4));
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GFX_flip(screen);
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if (dirty) {
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dirty = 0;
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// // slow down to 60fps
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// unsigned long frame_duration = SDL_GetTicks() - frame_start;
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// #define kTargetFrameDuration 17
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// if (frame_duration<kTargetFrameDuration) SDL_Delay(kTargetFrameDuration-frame_duration);
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validate();
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// render
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GFX_clear(screen);
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GFX_blitButtonGroup((char*[]){ "SELECT",show_24hour?"12 HOUR":"24 HOUR", NULL }, screen, 0);
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GFX_blitButtonGroup((char*[]){ "B","CANCEL", "A","SET", NULL }, screen, 1);
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// datetime
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int x = show_24hour ? 130 : 90;
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int y = 185;
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x = blitNumber(year_selected, x,y);
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x = blit(kSlash, x,y);
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x = blitNumber(month_selected, x,y);
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x = blit(kSlash, x,y);
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x = blitNumber(day_selected, x,y);
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x += 20; // space
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int am = hour_selected < 12;
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if (show_24hour) {
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x = blitNumber(hour_selected, x,y);
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}
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else {
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// 12 hour
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int hour = hour_selected;
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if (hour==0) hour = 12;
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else if (hour>12) hour -= 12;
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x = blitNumber(hour, x,y);
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}
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x = blit(kColon, x,y);
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x = blitNumber(minute_selected, x,y);
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x = blit(kColon, x,y);
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x = blitNumber(seconds_selected, x,y);
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if (!show_24hour) {
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x += 20; // space
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SDL_Surface* text = TTF_RenderUTF8_Blended(font.large, am ? "AM" : "PM", COLOR_WHITE);
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SDL_BlitSurface(text, NULL, screen, &(SDL_Rect){x,y-6});
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SDL_FreeSurface(text);
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}
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// cursor
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x = show_24hour ? 130 : 90;
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y = 222;
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if (select_cursor>0) {
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x += 100; // YYYY/
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x += (select_cursor - 1) * 60;
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}
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blitBar(x,y, (select_cursor>0 ? 2 : 4));
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GFX_flip(screen);
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}
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else {
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// slow down to 60fps
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unsigned long frame_duration = SDL_GetTicks() - frame_start;
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#define kTargetFrameDuration 17
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if (frame_duration<kTargetFrameDuration) SDL_Delay(kTargetFrameDuration-frame_duration);
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}
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}
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SDL_FreeSurface(digits);
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@ -136,6 +136,7 @@ static SDL_Rect asset_rects[] = {
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[ASSET_PAGE] = (SDL_Rect){SCALE4(39,54, 6, 6)},
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[ASSET_BAR] = (SDL_Rect){SCALE4(33,58, 4, 4)},
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[ASSET_BAR_BG] = (SDL_Rect){SCALE4(15,55, 4, 4)},
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[ASSET_UNDERLINE] = (SDL_Rect){SCALE4(85,51, 3, 3)},
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[ASSET_DOT] = (SDL_Rect){SCALE4(33,54, 2, 2)},
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[ASSET_BRIGHTNESS] = (SDL_Rect){SCALE4(23,33,19,19)},
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@ -212,6 +213,7 @@ SDL_Surface* GFX_init(void) {
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RGB_WHITE = SDL_MapRGB(gfx.screen->format, TRIAD_WHITE);
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RGB_BLACK = SDL_MapRGB(gfx.screen->format, TRIAD_BLACK);
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RGB_LIGHT_GRAY = SDL_MapRGB(gfx.screen->format, TRIAD_LIGHT_GRAY);
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RGB_GRAY = SDL_MapRGB(gfx.screen->format, TRIAD_GRAY);
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RGB_DARK_GRAY = SDL_MapRGB(gfx.screen->format, TRIAD_DARK_GRAY);
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asset_rgbs[ASSET_WHITE_PILL] = RGB_WHITE;
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@ -223,6 +225,7 @@ SDL_Surface* GFX_init(void) {
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asset_rgbs[ASSET_PAGE] = RGB_BLACK;
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asset_rgbs[ASSET_BAR] = RGB_WHITE;
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asset_rgbs[ASSET_BAR_BG] = RGB_BLACK;
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asset_rgbs[ASSET_UNDERLINE] = RGB_GRAY;
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asset_rgbs[ASSET_DOT] = RGB_LIGHT_GRAY;
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char asset_path[MAX_PATH];
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@ -450,6 +453,55 @@ void GFX_blitABButtons(char* a, char* b, SDL_Surface* dst) {
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}
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}
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int GFX_blitButtonGroup(char** pairs, SDL_Surface* dst, int align_right) {
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int ox;
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int oy;
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int ow;
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char* hint;
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char* button;
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struct Hint {
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char* hint;
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char* button;
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int ow;
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} hints[2];
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int w = 0; // individual button dimension
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int h = 0; // hints index
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ow = 0; // full pill width
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ox = align_right ? SCREEN_WIDTH - SCALE1(PADDING) : SCALE1(PADDING);
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oy = SCREEN_HEIGHT - SCALE1(PADDING + PILL_SIZE);
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for (int i=0; i<2; i++) {
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if (!pairs[i*2]) break;
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button = pairs[i * 2];
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hint = pairs[i * 2 + 1];
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w = GFX_getButtonWidth(hint, button);
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hints[h].hint = hint;
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hints[h].button = button;
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hints[h].ow = w;
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h += 1;
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ow += SCALE1(BUTTON_MARGIN) + w;
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}
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ow += SCALE1(BUTTON_MARGIN);
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if (align_right) ox -= ow;
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GFX_blitPill(ASSET_DARK_GRAY_PILL, dst, &(SDL_Rect){
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ox,
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oy,
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ow,
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SCALE1(PILL_SIZE)
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});
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ox += SCALE1(BUTTON_MARGIN);
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oy += SCALE1(BUTTON_MARGIN);
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for (int i=0; i<h; i++) {
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GFX_blitButton(hints[i].hint, hints[i].button, dst, &(SDL_Rect){ox,oy});
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ox += hints[i].ow + SCALE1(BUTTON_MARGIN);
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}
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return ow;
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}
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///////////////////////////////
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// based on picoarch's audio
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@ -28,6 +28,7 @@ void LOG_note(int level, const char* fmt, ...);
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uint32_t RGB_WHITE;
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uint32_t RGB_BLACK;
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uint32_t RGB_LIGHT_GRAY;
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uint32_t RGB_GRAY;
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uint32_t RGB_DARK_GRAY;
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enum {
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@ -40,6 +41,7 @@ enum {
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ASSET_PAGE,
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ASSET_BAR,
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ASSET_BAR_BG,
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ASSET_UNDERLINE,
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ASSET_DOT,
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ASSET_COLORS,
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@ -76,6 +78,7 @@ void GFX_blitBattery(SDL_Surface* dst, SDL_Rect* dst_rect);
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int GFX_getButtonWidth(char* hint, char* button);
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void GFX_blitButton(char* hint, char*button, SDL_Surface* dst, SDL_Rect* dst_rect);
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void GFX_blitABButtons(char* a, char* b, SDL_Surface* dst);
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int GFX_blitButtonGroup(char** hints, SDL_Surface* dst, int align_right);
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///////////////////////////////
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@ -47,17 +47,18 @@
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#define TRIAD_WHITE 0xff,0xff,0xff
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#define TRIAD_BLACK 0x00,0x00,0x00
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#define TRIAD_LIGHT_GRAY 0x7f,0x7f,0x7f
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#define TRIAD_GRAY 0x99,0x99,0x99
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#define TRIAD_DARK_GRAY 0x26,0x26,0x26
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#define TRIAD_LIGHT_TEXT 0xcc,0xcc,0xcc
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#define TRIAD_DARK_TEXT 0x66,0x66,0x66
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#define TRIAD_BUTTON_TEXT 0x99,0x99,0x99
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#define COLOR_WHITE (SDL_Color){TRIAD_WHITE}
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#define COLOR_GRAY (SDL_Color){TRIAD_GRAY}
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#define COLOR_BLACK (SDL_Color){TRIAD_BLACK}
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#define COLOR_LIGHT_TEXT (SDL_Color){TRIAD_LIGHT_TEXT}
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#define COLOR_DARK_TEXT (SDL_Color){TRIAD_DARK_TEXT}
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#define COLOR_BUTTON_TEXT (SDL_Color){TRIAD_BUTTON_TEXT}
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#define COLOR_BUTTON_TEXT (SDL_Color){TRIAD_GRAY}
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#define SCREEN_WIDTH 640
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#define SCREEN_HEIGHT 480
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