pressing A on an option now shows more of its desc

This commit is contained in:
Shaun Inman 2023-03-04 21:46:38 -05:00
parent b52d9517d1
commit 9a35737d0e
5 changed files with 63 additions and 34 deletions

View file

@ -438,23 +438,23 @@ SDL_Surface* GFX_getBufferCopy(void) { // must be freed by caller
SDL_BlitSurface(gfx.screen, NULL, copy, NULL);
return copy;
}
int GFX_truncateText(TTF_Font* font, const char* in_name, char* out_name, int max_width) {
int GFX_truncateText(TTF_Font* font, const char* in_name, char* out_name, int max_width, int padding) {
int text_width;
strcpy(out_name, in_name);
TTF_SizeUTF8(font, out_name, &text_width, NULL);
text_width += SCALE1(12*2);
text_width += padding;
while (text_width>max_width) {
int len = strlen(out_name);
strcpy(&out_name[len-4], "...\0");
TTF_SizeUTF8(font, out_name, &text_width, NULL);
text_width += SCALE1(12*2);
text_width += padding;
}
return text_width;
}
int GFX_wrapText(TTF_Font* font, char* str, int max_width, int max_lines) {
// TODO: this is kinda buggy mess
// TODO: this is "kinda" a buggy mess...but possibly fixed now!
if (!str) return 0;
@ -465,7 +465,7 @@ int GFX_wrapText(TTF_Font* font, char* str, int max_width, int max_lines) {
TTF_SizeUTF8(font, line, &line_width, NULL);
if (line_width<=max_width) {
line_width = GFX_truncateText(font,line,buffer,max_width);
line_width = GFX_truncateText(font,line,buffer,max_width,0);
strcpy(line,buffer);
return line_width;
}
@ -478,8 +478,12 @@ int GFX_wrapText(TTF_Font* font, char* str, int max_width, int max_lines) {
tmp = strchr(tmp, ' ');
if (!tmp) {
if (prev) {
prev[0] = '\n';
line = prev + 1;
TTF_SizeUTF8(font, line, &line_width, NULL);
if (line_width>=max_width) {
if (line_width>max_line_width) max_line_width = line_width;
prev[0] = '\n';
line = prev + 1;
}
}
break;
}
@ -504,7 +508,7 @@ int GFX_wrapText(TTF_Font* font, char* str, int max_width, int max_lines) {
i += 1;
}
line_width = GFX_truncateText(font,line,buffer,max_width);
line_width = GFX_truncateText(font,line,buffer,max_width,0);
strcpy(line,buffer);
if (line_width>max_line_width) max_line_width = line_width;
@ -651,7 +655,7 @@ void GFX_blitButton(char* hint, char*button, SDL_Surface* dst, SDL_Rect* dst_rec
SDL_BlitSurface(text, NULL, dst, &(SDL_Rect){ox+dst_rect->x,dst_rect->y+(SCALE1(BUTTON_SIZE)-text->h)/2,text->w,text->h});
SDL_FreeSurface(text);
}
void GFX_blitMessage(char* msg, SDL_Surface* dst, SDL_Rect* dst_rect) {
void GFX_blitMessage(TTF_Font* font, char* msg, SDL_Surface* dst, SDL_Rect* dst_rect) {
if (dst_rect==NULL) dst_rect = &(SDL_Rect){0,0,dst->w,dst->h};
SDL_Surface* text;
@ -686,7 +690,7 @@ void GFX_blitMessage(char* msg, SDL_Surface* dst, SDL_Rect* dst_rect) {
if (len) {
text = TTF_RenderUTF8_Blended(font.large, line, COLOR_WHITE);
text = TTF_RenderUTF8_Blended(font, line, COLOR_WHITE);
int x = dst_rect->x;
x += (dst_rect->w - text->w) / 2;
SDL_BlitSurface(text, NULL, dst, &(SDL_Rect){x,y});
@ -1399,7 +1403,7 @@ void POW_powerOff(void) {
if (pow.can_poweroff) {
char* msg = exists(AUTO_RESUME_PATH) ? "Quicksave created,\npowering off" : "Powering off";
GFX_clear(gfx.screen);
GFX_blitMessage(msg, gfx.screen, NULL);
GFX_blitMessage(font.large, msg, gfx.screen, NULL);
GFX_flip(gfx.screen);
sleep(2);

View file

@ -117,7 +117,7 @@ int GFX_getVsync(void);
void GFX_setVsync(int vsync);
SDL_Surface* GFX_getBufferCopy(void); // must be freed by caller
int GFX_truncateText(TTF_Font* font, const char* in_name, char* out_name, int max_width); // returns final width (including pill padding)
int GFX_truncateText(TTF_Font* font, const char* in_name, char* out_name, int max_width, int padding); // returns final width
int GFX_wrapText(TTF_Font* font, char* str, int max_width, int max_lines);
// NOTE: all dimensions should be pre-scaled
@ -127,7 +127,7 @@ void GFX_blitRect(int asset, SDL_Surface* dst, SDL_Rect* dst_rect);
void GFX_blitBattery(SDL_Surface* dst, SDL_Rect* dst_rect);
int GFX_getButtonWidth(char* hint, char* button);
void GFX_blitButton(char* hint, char*button, SDL_Surface* dst, SDL_Rect* dst_rect);
void GFX_blitMessage(char* msg, SDL_Surface* dst, SDL_Rect* dst_rect);
void GFX_blitMessage(TTF_Font* font, char* msg, SDL_Surface* dst, SDL_Rect* dst_rect);
int GFX_blitHardwareGroup(SDL_Surface* dst, int show_setting);
int GFX_blitButtonGroup(char** hints, SDL_Surface* dst, int align_right);

View file

@ -551,7 +551,8 @@ static void State_resume(void) {
typedef struct Option {
char* key;
char* name; // desc
char* desc; // info
char* desc; // info, truncated
char* full; // info
char* var;
int default_value;
int value;
@ -1066,9 +1067,15 @@ static void OptionList_init(const struct retro_core_option_definition *defs) {
len = strlen(def->info) + 1;
item->desc = calloc(len, sizeof(char));
strncpy(item->desc, def->info, len);
item->desc[len-1] = '\0';
GFX_wrapText(font.tiny, item->desc, SCALE1(240), 2); // TODO magic number! (this is more about chars per line than pixel width so it's not going to be relative to the screen size, only the scale)
item->full = calloc(len, sizeof(char));
strncpy(item->full, item->desc, len);
// item->desc[len-1] = '\0';
// these magic numbers are more about chars per line than pixel width
// so it's not going to be relative to the screen size, only the scale
GFX_wrapText(font.tiny, item->desc, SCALE1(240), 2); // TODO magic number!
GFX_wrapText(font.medium, item->full, SCALE1(260), 7); // TODO: magic number!
}
for (count=0; def->values[count].value; count++);
@ -1216,6 +1223,7 @@ static void OptionList_reset(void) {
}
else {
if (item->desc) free(item->desc);
if (item->full) free(item->full);
for (int j=0; j<item->count; j++) {
char* value = item->values[j];
char* label = item->labels[j];
@ -1785,7 +1793,6 @@ static uint32_t sec_start = 0;
#define Weight3_2(A, B) (((((cR(B) << 1) + (cR(A) * 3)) / 5) & 0x1f) << 11 | ((((cG(B) << 1) + (cG(A) * 3)) / 5) & 0x3f) << 5 | ((((cB(B) << 1) + (cB(A) * 3)) / 5) & 0x1f))
#define Weight1_1_1_1(A, B, C, D) ((((cR(A) + cR(B) + cR(C) + cR(D)) >> 2) & 0x1f) << 11 | (((cG(A) + cG(B) + cG(C) + cG(D)) >> 2) & 0x3f) << 5 | (((cB(A) + cB(B) + cB(C) + cB(D)) >> 2) & 0x1f))
static void scaleNull(void* __restrict src, void* __restrict dst, uint32_t w, uint32_t h, uint32_t pitch, uint32_t dst_pitch) {}
static void scale1x(void* __restrict src, void* __restrict dst, uint32_t w, uint32_t h, uint32_t pitch, uint32_t dst_pitch) {
// pitch of src image not src buffer!
@ -2994,10 +3001,7 @@ typedef struct MenuList {
MenuList_callback_t on_change;
} MenuList;
static void Menu_detail(MenuItem* item) {
// TODO: name
}
static int Menu_message(char* message) {
static int Menu_message(char* message, char** pairs) {
GFX_setMode(MODE_MAIN);
int dirty = 1;
while (1) {
@ -3012,8 +3016,8 @@ static int Menu_message(char* message) {
if (dirty) {
if (!resized) GFX_clear(screen); // resizing clears the screen
GFX_clear(screen);
GFX_blitMessage(message, screen, NULL);
GFX_blitButtonGroup((char*[]){ "A","OKAY", NULL }, screen, 1);
GFX_blitMessage(font.medium, message, screen, &(SDL_Rect){0,SCALE1(PADDING),screen->w,screen->h-SCALE1(PILL_SIZE+PADDING)});
GFX_blitButtonGroup(pairs, screen, 1);
GFX_flip(screen);
dirty = 0;
}
@ -3078,8 +3082,15 @@ static int OptionEmulator_optionChanged(MenuList* list, int i) {
);
OptionList_setOptionRawValue(&config.core, item->key, item->value);
}
static int OptionEmulator_optionDetail(MenuList* list, int i) {
MenuItem* item = &list->items[i];
Option* option = OptionList_getOption(&config.core, item->key);
if (option->full) return Menu_message(option->full, (char*[]){ "B","BACK", NULL });
else return MENU_CALLBACK_NOP;
}
static MenuList OptionEmulator_menu = {
.type = MENU_FIXED,
.on_confirm = OptionEmulator_optionDetail, // TODO: this needs pagination to be truly useful
.on_change = OptionEmulator_optionChanged,
.items = NULL,
};
@ -3112,7 +3123,7 @@ static int OptionEmulator_openMenu(MenuList* list, int i) {
Menu_options(&OptionEmulator_menu);
}
else {
Menu_message("This core doesn't have any options.");
Menu_message("This core doesn't have any options.", (char*[]){ "B","BACK", NULL });
}
return MENU_CALLBACK_NOP;
@ -3286,7 +3297,7 @@ static int OptionSaveChanges_onConfirm(MenuList* list, int i) {
break;
}
}
Menu_message(message);
Menu_message(message, (char*[]){ "A","OKAY", NULL });
OptionSaveChanges_updateDesc();
return MENU_CALLBACK_EXIT;
}
@ -3979,7 +3990,7 @@ static void Menu_loop(void) {
int max_width = screen->w - SCALE1(PADDING * 2) - ow;
char display_name[256];
int text_width = GFX_truncateText(font.large, rom_name, display_name, max_width);
int text_width = GFX_truncateText(font.large, rom_name, display_name, max_width, SCALE1(BUTTON_PADDING*2));
max_width = MIN(max_width, text_width);
SDL_Surface* text;
@ -4087,10 +4098,10 @@ static void Menu_loop(void) {
SDL_Rect preview_rect = {SCALE2(ox,oy),hw,hh};
SDL_FillRect(screen, &preview_rect, 0);
if (save_exists) { // has save but no preview
GFX_blitMessage("No Preview", screen, &preview_rect);
GFX_blitMessage(font.large, "No Preview", screen, &preview_rect);
}
else { // no save
GFX_blitMessage("Empty Slot", screen, &preview_rect);
GFX_blitMessage(font.large, "Empty Slot", screen, &preview_rect);
}
}
@ -4227,6 +4238,8 @@ int main(int argc , char* argv[]) {
MSG_init();
InitSettings();
// Overrides_init();
Core_open(core_path, tag_name);
Game_open(rom_path);
if (!game.is_open) goto finish;

View file

@ -1418,7 +1418,7 @@ int main (int argc, char *argv[]) {
trimSortingMeta(&entry_name);
char display_name[256];
int text_width = GFX_truncateText(font.large, entry_unique ? entry_unique : entry_name, display_name, available_width);
int text_width = GFX_truncateText(font.large, entry_unique ? entry_unique : entry_name, display_name, available_width, SCALE1(BUTTON_PADDING*2));
int max_width = MIN(available_width, text_width);
if (j==selected_row) {
GFX_blitPill(ASSET_WHITE_PILL, screen, &(SDL_Rect){
@ -1432,7 +1432,7 @@ int main (int argc, char *argv[]) {
else if (entry->unique) {
trimSortingMeta(&entry_unique);
char unique_name[256];
GFX_truncateText(font.large, entry_unique, unique_name, available_width);
GFX_truncateText(font.large, entry_unique, unique_name, available_width, SCALE1(BUTTON_PADDING*2));
SDL_Surface* text = TTF_RenderUTF8_Blended(font.large, unique_name, COLOR_DARK_TEXT);
SDL_BlitSurface(text, &(SDL_Rect){
@ -1445,7 +1445,7 @@ int main (int argc, char *argv[]) {
SCALE1(PADDING+(j*PILL_SIZE)+4)
});
GFX_truncateText(font.large, entry_name, display_name, available_width);
GFX_truncateText(font.large, entry_name, display_name, available_width, SCALE1(BUTTON_PADDING*2));
}
SDL_Surface* text = TTF_RenderUTF8_Blended(font.large, display_name, text_color);
SDL_BlitSurface(text, &(SDL_Rect){
@ -1461,7 +1461,7 @@ int main (int argc, char *argv[]) {
}
}
else {
GFX_blitMessage("Empty folder", screen, NULL);
GFX_blitMessage(font.large, "Empty folder", screen, NULL);
}
// buttons