pressing A on an option now shows more of its desc

This commit is contained in:
Shaun Inman 2023-03-04 21:46:38 -05:00
parent b52d9517d1
commit 9a35737d0e
5 changed files with 63 additions and 34 deletions

View file

@ -551,7 +551,8 @@ static void State_resume(void) {
typedef struct Option {
char* key;
char* name; // desc
char* desc; // info
char* desc; // info, truncated
char* full; // info
char* var;
int default_value;
int value;
@ -1066,9 +1067,15 @@ static void OptionList_init(const struct retro_core_option_definition *defs) {
len = strlen(def->info) + 1;
item->desc = calloc(len, sizeof(char));
strncpy(item->desc, def->info, len);
item->desc[len-1] = '\0';
GFX_wrapText(font.tiny, item->desc, SCALE1(240), 2); // TODO magic number! (this is more about chars per line than pixel width so it's not going to be relative to the screen size, only the scale)
item->full = calloc(len, sizeof(char));
strncpy(item->full, item->desc, len);
// item->desc[len-1] = '\0';
// these magic numbers are more about chars per line than pixel width
// so it's not going to be relative to the screen size, only the scale
GFX_wrapText(font.tiny, item->desc, SCALE1(240), 2); // TODO magic number!
GFX_wrapText(font.medium, item->full, SCALE1(260), 7); // TODO: magic number!
}
for (count=0; def->values[count].value; count++);
@ -1216,6 +1223,7 @@ static void OptionList_reset(void) {
}
else {
if (item->desc) free(item->desc);
if (item->full) free(item->full);
for (int j=0; j<item->count; j++) {
char* value = item->values[j];
char* label = item->labels[j];
@ -1785,7 +1793,6 @@ static uint32_t sec_start = 0;
#define Weight3_2(A, B) (((((cR(B) << 1) + (cR(A) * 3)) / 5) & 0x1f) << 11 | ((((cG(B) << 1) + (cG(A) * 3)) / 5) & 0x3f) << 5 | ((((cB(B) << 1) + (cB(A) * 3)) / 5) & 0x1f))
#define Weight1_1_1_1(A, B, C, D) ((((cR(A) + cR(B) + cR(C) + cR(D)) >> 2) & 0x1f) << 11 | (((cG(A) + cG(B) + cG(C) + cG(D)) >> 2) & 0x3f) << 5 | (((cB(A) + cB(B) + cB(C) + cB(D)) >> 2) & 0x1f))
static void scaleNull(void* __restrict src, void* __restrict dst, uint32_t w, uint32_t h, uint32_t pitch, uint32_t dst_pitch) {}
static void scale1x(void* __restrict src, void* __restrict dst, uint32_t w, uint32_t h, uint32_t pitch, uint32_t dst_pitch) {
// pitch of src image not src buffer!
@ -2994,10 +3001,7 @@ typedef struct MenuList {
MenuList_callback_t on_change;
} MenuList;
static void Menu_detail(MenuItem* item) {
// TODO: name
}
static int Menu_message(char* message) {
static int Menu_message(char* message, char** pairs) {
GFX_setMode(MODE_MAIN);
int dirty = 1;
while (1) {
@ -3012,8 +3016,8 @@ static int Menu_message(char* message) {
if (dirty) {
if (!resized) GFX_clear(screen); // resizing clears the screen
GFX_clear(screen);
GFX_blitMessage(message, screen, NULL);
GFX_blitButtonGroup((char*[]){ "A","OKAY", NULL }, screen, 1);
GFX_blitMessage(font.medium, message, screen, &(SDL_Rect){0,SCALE1(PADDING),screen->w,screen->h-SCALE1(PILL_SIZE+PADDING)});
GFX_blitButtonGroup(pairs, screen, 1);
GFX_flip(screen);
dirty = 0;
}
@ -3078,8 +3082,15 @@ static int OptionEmulator_optionChanged(MenuList* list, int i) {
);
OptionList_setOptionRawValue(&config.core, item->key, item->value);
}
static int OptionEmulator_optionDetail(MenuList* list, int i) {
MenuItem* item = &list->items[i];
Option* option = OptionList_getOption(&config.core, item->key);
if (option->full) return Menu_message(option->full, (char*[]){ "B","BACK", NULL });
else return MENU_CALLBACK_NOP;
}
static MenuList OptionEmulator_menu = {
.type = MENU_FIXED,
.on_confirm = OptionEmulator_optionDetail, // TODO: this needs pagination to be truly useful
.on_change = OptionEmulator_optionChanged,
.items = NULL,
};
@ -3112,7 +3123,7 @@ static int OptionEmulator_openMenu(MenuList* list, int i) {
Menu_options(&OptionEmulator_menu);
}
else {
Menu_message("This core doesn't have any options.");
Menu_message("This core doesn't have any options.", (char*[]){ "B","BACK", NULL });
}
return MENU_CALLBACK_NOP;
@ -3286,7 +3297,7 @@ static int OptionSaveChanges_onConfirm(MenuList* list, int i) {
break;
}
}
Menu_message(message);
Menu_message(message, (char*[]){ "A","OKAY", NULL });
OptionSaveChanges_updateDesc();
return MENU_CALLBACK_EXIT;
}
@ -3979,7 +3990,7 @@ static void Menu_loop(void) {
int max_width = screen->w - SCALE1(PADDING * 2) - ow;
char display_name[256];
int text_width = GFX_truncateText(font.large, rom_name, display_name, max_width);
int text_width = GFX_truncateText(font.large, rom_name, display_name, max_width, SCALE1(BUTTON_PADDING*2));
max_width = MIN(max_width, text_width);
SDL_Surface* text;
@ -4087,10 +4098,10 @@ static void Menu_loop(void) {
SDL_Rect preview_rect = {SCALE2(ox,oy),hw,hh};
SDL_FillRect(screen, &preview_rect, 0);
if (save_exists) { // has save but no preview
GFX_blitMessage("No Preview", screen, &preview_rect);
GFX_blitMessage(font.large, "No Preview", screen, &preview_rect);
}
else { // no save
GFX_blitMessage("Empty Slot", screen, &preview_rect);
GFX_blitMessage(font.large, "Empty Slot", screen, &preview_rect);
}
}
@ -4227,6 +4238,8 @@ int main(int argc , char* argv[]) {
MSG_init();
InitSettings();
// Overrides_init();
Core_open(core_path, tag_name);
Game_open(rom_path);
if (!game.is_open) goto finish;