removed threaded rendering, made vsync an option

This commit is contained in:
Shaun Inman 2023-01-21 20:51:31 -05:00
parent 416e32bc53
commit 9e795ff1bc
3 changed files with 29 additions and 78 deletions

View file

@ -72,6 +72,9 @@ void GFX_startFrame(void);
void GFX_flip(SDL_Surface* screen);
void GFX_quit(void);
int GFX_getVsync(void);
void GFX_setVsync(int vsync);
SDL_Surface* GFX_getBufferCopy(void); // must be freed by caller
int GFX_truncateDisplayName(const char* in_name, char* out_name, int max_width); // returns final width (including pill padding)