defer changing vsync & overclock till leaving menu
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32b7ae29a4
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b33ab7f434
1 changed files with 8 additions and 7 deletions
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@ -53,6 +53,7 @@ static int show_menu;
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// default frontend options
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static int show_scanlines = 0;
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static int optimize_text = 1;
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static int prevent_tearing = 1; // lenient
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static int show_debug = 0;
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static int max_ff_speed = 3; // 4x
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static int fast_forward = 0;
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@ -627,8 +628,8 @@ static void Config_syncFrontend(int i, int value) {
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switch (i) {
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case FE_OPT_SCANLINES: show_scanlines = value; renderer.src_w = 0; break;
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case FE_OPT_TEXT: optimize_text = value; renderer.src_w = 0; break;
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case FE_OPT_TEARING: GFX_setVsync(value); break;
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case FE_OPT_OVERCLOCK: setOverclock(value); break;
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case FE_OPT_TEARING: prevent_tearing = value; break;
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case FE_OPT_OVERCLOCK: overclock = value; break;
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case FE_OPT_DEBUG: show_debug = value; break;
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case FE_OPT_MAXFF: max_ff_speed = value; break;
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}
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@ -3207,6 +3208,7 @@ static int Menu_options(MenuList* list) {
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return 0;
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}
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static void Menu_loop(void) {
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GFX_setVsync(VSYNC_LENIENT);
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POW_setCPUSpeed(CPU_SPEED_MENU); // set Hz directly
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fast_forward = 0;
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@ -3547,10 +3549,6 @@ static void Menu_loop(void) {
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GFX_blitAsset(ASSET_DOT, NULL, screen, &(SDL_Rect){SCALE2(ox+(i*15)+4,oy+2)});
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}
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}
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// SDL_BlitSurface(slot_overlay, NULL, screen, &preview_rect);
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// SDL_BlitSurface(slot_dots, NULL, screen, &(SDL_Rect){Screen.menu.slots.x,Screen.menu.slots.y});
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// SDL_BlitSurface(slot_dot_selected, NULL, screen, &(SDL_Rect){Screen.menu.slots.x+(Screen.menu.slots.ox*slot),Screen.menu.slots.y});
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}
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GFX_flip(screen);
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@ -3568,7 +3566,10 @@ static void Menu_loop(void) {
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POW_disableAutosleep();
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if (!quit) setOverclock(overclock); // restore overclock value
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if (!quit) {
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GFX_setVsync(prevent_tearing); // restore vsync value
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setOverclock(overclock); // restore overclock value
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}
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}
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// TODO: move to POW_*?
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