refactored battery calculation

This commit is contained in:
Shaun Inman 2023-01-21 19:04:32 -05:00
parent 5ab4a96b1f
commit d0d87e4a00
3 changed files with 24 additions and 10 deletions

View file

@ -1026,16 +1026,16 @@ int POW_isCharging(void) {
return getInt("/sys/class/power_supply/battery/charger_online");
}
int POW_getBattery(void) { // 5-100 in 25% fragments
int i = getInt("/sys/class/power_supply/battery/voltage_now") / 1000; // 3300-4100
i -= 3300; // ~0-800
i /= 8; // ~0-100
int i = getInt("/sys/class/power_supply/battery/voltage_now") / 10000; // 310-410
i -= 310; // ~0-100
// worry less about battery and more about the game you're playing
if (i>75) return 100;
if (i>50) return 75;
if (i>25) return 50;
if (i>5) return 25;
else return 5;
if (i>80) return 100;
if (i>60) return 80;
if (i>40) return 60;
if (i>20) return 40;
if (i>10) return 20;
else return 10;
}
void POW_setRumble(int strength) {
putInt("/sys/class/power_supply/battery/moto", strength);