just some clean up
too tired to do more
This commit is contained in:
parent
e914446328
commit
ee5ef3a64d
3 changed files with 26 additions and 30 deletions
|
|
@ -594,22 +594,6 @@ enum {
|
|||
|
||||
#define LOCAL_BUTTON_COUNT 14
|
||||
#define RETRO_BUTTON_COUNT 16 // allow L3/R3 to be remapped by user if desired, eg. Virtual Boy uses extra buttons for right d-pad
|
||||
static const char* device_button_names[LOCAL_BUTTON_COUNT] = {
|
||||
[BTN_ID_UP] = "UP",
|
||||
[BTN_ID_DOWN] = "DOWN",
|
||||
[BTN_ID_LEFT] = "LEFT",
|
||||
[BTN_ID_RIGHT] = "RIGHT",
|
||||
[BTN_ID_SELECT] = "SELECT",
|
||||
[BTN_ID_START] = "START",
|
||||
[BTN_ID_Y] = "Y",
|
||||
[BTN_ID_X] = "X",
|
||||
[BTN_ID_B] = "B",
|
||||
[BTN_ID_A] = "A",
|
||||
[BTN_ID_L1] = "L1",
|
||||
[BTN_ID_R1] = "R1",
|
||||
[BTN_ID_L2] = "L2",
|
||||
[BTN_ID_R2] = "R2",
|
||||
};
|
||||
|
||||
typedef struct ButtonMapping {
|
||||
char* name;
|
||||
|
|
@ -661,6 +645,24 @@ static ButtonMapping button_label_mapping[] = { // used to lookup the retro_id a
|
|||
};
|
||||
static ButtonMapping core_button_mapping[RETRO_BUTTON_COUNT+1] = {0};
|
||||
|
||||
static const char* device_button_names[LOCAL_BUTTON_COUNT] = {
|
||||
[BTN_ID_UP] = "UP",
|
||||
[BTN_ID_DOWN] = "DOWN",
|
||||
[BTN_ID_LEFT] = "LEFT",
|
||||
[BTN_ID_RIGHT] = "RIGHT",
|
||||
[BTN_ID_SELECT] = "SELECT",
|
||||
[BTN_ID_START] = "START",
|
||||
[BTN_ID_Y] = "Y",
|
||||
[BTN_ID_X] = "X",
|
||||
[BTN_ID_B] = "B",
|
||||
[BTN_ID_A] = "A",
|
||||
[BTN_ID_L1] = "L1",
|
||||
[BTN_ID_R1] = "R1",
|
||||
[BTN_ID_L2] = "L2",
|
||||
[BTN_ID_R2] = "R2",
|
||||
};
|
||||
|
||||
|
||||
// NOTE: these must be in BTN_ID_ order also off by 1 because of NONE (which is -1 in BTN_ID_ land)
|
||||
static char* button_labels[] = {
|
||||
"NONE", // displayed by default
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue