in-game menus now adapt to hdmi changes
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5 changed files with 38 additions and 29 deletions
11
todo.txt
11
todo.txt
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@ -29,14 +29,17 @@ create a clean image to flash and install over
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add most recent uImage/kernel changes
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hdmi
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minarch menus don't update when connected to hdmi
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need to figureout how to create a 4:3 thumb from a distorted framebuffer
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should be able to reconstruct it with screen->w|h and renderer.(src|dst)_(w|h)
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just need to downsample to a cropped region of the source
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does clock need GFX_autosize?
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ignore brightness shortcut when on hdmi
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figure out how to handle renderng the menus
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856x480 will get round circles but it's still blurry...
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it would be better if we could just go the full 1280x720 and change SCREEN_SCALE to 3...
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still getting through somehow...
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audio
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minarch
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zip support
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can I support changing discs in multi-disc pbps?
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figure out how to handle different button mappings for cores with different modes
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eg. GG or SMS with picodrive
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move overrides to a text file that lives in the pak?
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