#include "overrides.h" CoreOverrides gambatte_overrides = { .core_name = "gambatte", .option_overrides = (OptionOverride[]){ {"gambatte_gb_colorization", "internal"}, {"gambatte_gb_internal_palette", "TWB64 - Pack 1"}, {"gambatte_gb_palette_twb64_1", "TWB64 038 - Pokemon mini Ver."}, {"gambatte_gb_bootloader", "disabled"}, {NULL,NULL}, }, .button_mapping = (ButtonMapping[]){ {"Up", RETRO_DEVICE_ID_JOYPAD_UP, BTN_ID_UP}, {"Down", RETRO_DEVICE_ID_JOYPAD_DOWN, BTN_ID_DOWN}, {"Left", RETRO_DEVICE_ID_JOYPAD_LEFT, BTN_ID_LEFT}, {"Right", RETRO_DEVICE_ID_JOYPAD_RIGHT, BTN_ID_RIGHT}, {"Select", RETRO_DEVICE_ID_JOYPAD_SELECT, BTN_ID_SELECT}, {"Start", RETRO_DEVICE_ID_JOYPAD_START, BTN_ID_START}, {"A Button", RETRO_DEVICE_ID_JOYPAD_A, BTN_ID_A}, {"B Button", RETRO_DEVICE_ID_JOYPAD_B, BTN_ID_B}, {"A Turbo", RETRO_DEVICE_ID_JOYPAD_X, BTN_ID_NONE}, {"B Turbo", RETRO_DEVICE_ID_JOYPAD_Y, BTN_ID_NONE}, {"Prev. Palette", RETRO_DEVICE_ID_JOYPAD_L, BTN_ID_NONE}, {"Next Palette", RETRO_DEVICE_ID_JOYPAD_R, BTN_ID_NONE}, {NULL,0,0}, }, };