------------------------------- Please see the README.txt in the zip file for installation and update instructions. **Base** - added press A to see entire (or at least more of) truncated option description **Extras** - ------------------------------- create a clean image to flash and install over advanced users seem to be confused about how simple it is to install :sweat_smile: this might be difficult with the gpio revs on newer devices add most recent uImage/kernel changes wait till things settle hdmi minarch menu need to figure out how to create a 4:3 thumb from a distorted framebuffer should be able to reconstruct it with screen->w|h and renderer.(src|dst)_(w|h) just need to downsample to a cropped region of the source ignore brightness shortcut when on hdmi still getting through somehow... audio minarch pressing A on an option shows the whole description? gambatte's descriptions are so long this will require scrolling which I have the design for but... also my current wrapText implementation always puts the last word on a new line :sob: it's not important enough for all this :joy: move overrides to a text file that lives in the pak? that way I don't have to update minarch to support new cores? that requires allocations... wait, we could just use the existing cfg format except extend that to include `-` prefix to lock/hide an option? can I support changing discs in multi-disc pbps? figure out how to handle different button mappings for cores with different modes eg. GG or SMS with picodrive also different defaults some cores can only fast forward with prevent tearing off can this be set as an override preference? change Frontend > Scanlines/Grid to Screen Effect (None, Scanlines, Grid, LCD) and Shortcuts > Toggle Scanlines to Cycle Effect or don't because my cpu scalers are bad (performance-wise) or flesh them out just because :sweat_smile: eggs implemented mixed scale neon scalers, hook those up minui - misc port Random Game.pak + daemon port say, show, blank, and confirm make my own simple file browser? :sweat_smile: checkout eggs tools I wonder if I could patch in Commander-11, BPreplayBold is too bold at that size cores pce disable Alternate Turbo Hotkey (we don't have L3/R3) vb launching directly into native scaling has normal performance but launching into aspect and switching to native tanks the framerate conversely aspect runs terrible on hdmi (~45fps) but native runs fine pcsx-rearmed reset hangs the PlayStation emulator core Tekken freezes PlayStation emulator core while fast-forwarding actually, ff may be an issue for this core across the board Union-ize this? Mini? Smart & Model S? makefile - sdl - batmon charging icons at least? ramdisk.img/res/images/charger/battery_[0-5].png clock - libmsettings hdmi keymon handle sleep/wake minui/minarch would opt out of this would be useful for Files.pak and third-party binaries jack instead of manually polling once a second use poll()? hdmi turn off screen when connected fb changes... eek