#include "overrides.h" static CoreOverrides fceumm_overrides = { .core_name = "fceumm", .option_overrides = (OptionOverride[]){ {"fceumm_sndquality", "High"}, {"fceumm_sndvolume", "10"}, {"fceumm_turbo_enable", "Player 1"}, // stupidly defaults to None {"fceumm_show_adv_system_options","disabled",1}, // doesn't do anything {"fceumm_show_adv_sound_options","disabled", 1}, // doesn't do anything {NULL,NULL}, }, .button_mapping = (ButtonMapping[]){ {"Up", RETRO_DEVICE_ID_JOYPAD_UP, BTN_ID_UP}, {"Down", RETRO_DEVICE_ID_JOYPAD_DOWN, BTN_ID_DOWN}, {"Left", RETRO_DEVICE_ID_JOYPAD_LEFT, BTN_ID_LEFT}, {"Right", RETRO_DEVICE_ID_JOYPAD_RIGHT, BTN_ID_RIGHT}, {"Select", RETRO_DEVICE_ID_JOYPAD_SELECT, BTN_ID_SELECT}, {"Start", RETRO_DEVICE_ID_JOYPAD_START, BTN_ID_START}, {"A Button", RETRO_DEVICE_ID_JOYPAD_A, BTN_ID_A}, {"B Button", RETRO_DEVICE_ID_JOYPAD_B, BTN_ID_B}, {"A Turbo", RETRO_DEVICE_ID_JOYPAD_X, BTN_ID_NONE}, {"B Turbo", RETRO_DEVICE_ID_JOYPAD_Y, BTN_ID_NONE}, {"Change Disk", RETRO_DEVICE_ID_JOYPAD_L, BTN_ID_NONE}, {"Insert Disk", RETRO_DEVICE_ID_JOYPAD_R, BTN_ID_NONE}, {"Insert Coin", RETRO_DEVICE_ID_JOYPAD_R2, BTN_ID_NONE}, {NULL}, }, };