120 lines
3.7 KiB
Text
120 lines
3.7 KiB
Text
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<img src="github/minui-main.png" width=320 /> <img src="github/minui-menu-gbc.png" width=320 />
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Please see the README.txt in the zip file for installation and update instructions.
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**Base**
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- added press A to see entire (or at least more of) truncated option description
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- fixed controls being overwritten by core defaults
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**Extras**
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- disabled TurboGrafx-16 option Alternate Turbo Toggle (device doesn't have the buttons used for it, L3/R3)
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-------------------------------
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Emulator and Controls options aren't being restored in some cases
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eg. NES (both), GB (controls)
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nes value case is different between what is written to the cfg and what is displayed could that be it?
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Is it because I'm renaming the controls?
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no it's because Config_read() moved before we receive the cores input mapping
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need to split into two
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picoarch calls load_config twice!
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once manually and
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a second time in the environment callback
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for each RETRO_ENVIRONMENT_SET_CORE_OPTIONS*
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create a clean image to flash and install over
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advanced users seem to be confused about how simple it is to install :sweat_smile:
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this might be difficult with the gpio revs on newer devices
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add most recent uImage/kernel changes
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wait till things settle
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hdmi
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minarch menu
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need to figure out how to create a 4:3 thumb from a distorted framebuffer
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should be able to reconstruct it with screen->w|h and renderer.(src|dst)_(w|h)
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just need to downsample to a cropped region of the source
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ignore brightness shortcut when on hdmi
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still getting through somehow...
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audio
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minarch
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move overrides to a text cfg file that lives in the pak
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that way I don't have to update minarch to support new cores
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this will solve the following two (three?) items too
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will need to make getEmuPath() a util function
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this will also solve the union platform overrides problem
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figure out how to handle different button mappings for cores with different modes
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eg. GG or SMS with picodrive
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also different defaults
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some cores can only fast forward with prevent tearing off
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can this be set as an override preference?
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can I support changing discs in multi-disc pbps?
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change Frontend > Scanlines/Grid to Screen Effect (None, Scanlines, Grid, LCD)
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and Shortcuts > Toggle Scanlines to Cycle Effect
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or don't because my cpu scalers are bad (performance-wise)
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or flesh them out just because :sweat_smile:
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eggs implemented mixed scale neon scalers, hook those up
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I should probably rewrite the entire render pipeline now that I better understand
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the requirements for resolution independence...
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minui
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-
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misc
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port Random Game.pak + daemon
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port say, show, blank, and confirm
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make my own simple file browser? :sweat_smile:
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checkout eggs tools
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I wonder if I could patch in Commander-11, BPreplayBold is too bold at that size
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cores
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pce
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disable Alternate Turbo Hotkey (we don't have L3/R3)
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vb
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launching directly into native scaling has normal performance
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but launching into aspect and switching to native tanks the
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framerate
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conversely aspect runs terrible on hdmi (~45fps) but native runs fine
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pcsx-rearmed
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reset hangs the PlayStation emulator core
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Tekken freezes PlayStation emulator core while fast-forwarding
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actually, ff may be an issue for this core across the board
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Union-ize this?
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Mini?
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Smart & Model S?
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makefile
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-
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sdl
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-
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batmon
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charging icons at least?
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ramdisk.img/res/images/charger/battery_[0-5].png
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clock
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-
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libmsettings
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hdmi
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keymon
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handle sleep/wake
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minui/minarch would opt out of this
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would be useful for Files.pak and third-party binaries
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jack
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instead of manually polling once a second use poll()?
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hdmi
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turn off screen when connected
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fb changes... eek
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