union-minui/src/keymon/keymon.c
2023-03-21 08:05:19 -04:00

165 lines
3.5 KiB
C

// miyoomini/keymon.c
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <unistd.h>
#include <string.h>
#include <fcntl.h>
#include <dirent.h>
#include <linux/input.h>
#include <msettings.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/ioctl.h>
#include <pthread.h>
#include "defines.h"
// for ev.value
#define RELEASED 0
#define PRESSED 1
#define REPEAT 2
#define INPUT_COUNT 2
static int inputs[INPUT_COUNT];
static struct input_event ev;
static int jack_fd;
static pthread_t ports_pt;
#define JACK_STATE_PATH "/sys/class/switch/h2w/state"
#define BACKLIGHT_PATH "/sys/class/backlight/backlight.2/bl_power"
int getInt(char* path) {
int i = 0;
FILE *file = fopen(path, "r");
if (file!=NULL) {
fscanf(file, "%i", &i);
fclose(file);
}
return i;
}
// TODO: still resetting between launches
static void* watchPorts(void *arg) {
int has_headphones,had_headphones;
has_headphones = had_headphones = getInt(JACK_STATE_PATH);
SetJack(has_headphones);
while(1) {
sleep(1);
has_headphones = getInt(JACK_STATE_PATH);
if (had_headphones!=has_headphones) {
had_headphones = has_headphones;
SetJack(has_headphones);
}
}
return 0;
}
int main (int argc, char *argv[]) {
InitSettings();
pthread_create(&ports_pt, NULL, &watchPorts, NULL);
char path[32];
for (int i=0; i<INPUT_COUNT; i++) {
sprintf(path, "/dev/input/event%i", i);
inputs[i] = open(path, O_RDONLY | O_NONBLOCK | O_CLOEXEC);
}
uint32_t input;
uint32_t val;
uint32_t menu_pressed = 0;
uint32_t power_pressed = 0;
uint32_t up_pressed = 0;
uint32_t up_just_pressed = 0;
uint32_t up_repeat_at = 0;
uint32_t down_pressed = 0;
uint32_t down_just_pressed = 0;
uint32_t down_repeat_at = 0;
uint8_t ignore;
uint32_t then;
uint32_t now;
struct timeval tod;
gettimeofday(&tod, NULL);
then = tod.tv_sec * 1000 + tod.tv_usec / 1000; // essential SDL_GetTicks()
ignore = 0;
// TODO: enable key repeat (not supported natively)
while (1) {
gettimeofday(&tod, NULL);
now = tod.tv_sec * 1000 + tod.tv_usec / 1000;
if (now-then>100) ignore = 1; // ignore input that arrived during sleep
for (int i=0; i<INPUT_COUNT; i++) {
input = inputs[i];
while(read(input, &ev, sizeof(ev))==sizeof(ev)) {
if (ignore) continue;
val = ev.value;
if (( ev.type != EV_KEY ) || ( val > REPEAT )) continue;
switch (ev.code) {
case CODE_MENU:
menu_pressed = val;
break;
case CODE_POWER:
power_pressed = val;
break;
case CODE_PLUS:
up_pressed = up_just_pressed = val;
if (val) up_repeat_at = now + 300;
break;
case CODE_MINUS:
down_pressed = down_just_pressed = val;
if (val) down_repeat_at = now + 300;
break;
default:
break;
}
}
}
if (up_just_pressed || (up_pressed && now>=up_repeat_at)) {
if (menu_pressed) {
val = GetBrightness();
if (val<BRIGHTNESS_MAX) SetBrightness(++val);
}
else {
val = GetVolume();
if (val<VOLUME_MAX) SetVolume(++val);
}
if (up_just_pressed) up_just_pressed = 0;
else up_repeat_at += 100;
}
if (down_just_pressed || (down_pressed && now>=down_repeat_at)) {
if (menu_pressed) {
val = GetBrightness();
if (val>BRIGHTNESS_MIN) SetBrightness(--val);
}
else {
val = GetVolume();
if (val>VOLUME_MIN) SetVolume(--val);
}
if (down_just_pressed) down_just_pressed = 0;
else down_repeat_at += 100;
}
then = now;
ignore = 0;
usleep(16666); // 60fps
}
}