986 lines
No EOL
26 KiB
C
986 lines
No EOL
26 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <linux/fb.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <SDL/SDL.h>
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#include <SDL/SDL_image.h>
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#include <SDL/SDL_ttf.h>
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#include <errno.h>
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#include <msettings.h>
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#include "api.h"
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#include "utils.h"
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#include "defines.h"
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///////////////////////////////
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void LOG_note(int level, const char* fmt, ...) {
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char buf[1024] = {0};
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va_list args;
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va_start(args, fmt);
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vsnprintf(buf, sizeof(buf), fmt, args);
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va_end(args);
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switch(level) {
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#ifdef DEBUG
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case LOG_DEBUG:
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printf("DEBUG: %s", buf);
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break;
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#endif
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case LOG_INFO:
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printf("INFO: %s", buf);
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break;
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case LOG_WARN:
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fprintf(stderr, "WARN: %s", buf);
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break;
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case LOG_ERROR:
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fprintf(stderr, "ERROR: %s", buf);
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break;
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default:
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break;
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}
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fflush(stdout);
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}
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///////////////////////////////
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#define MAX_PRIVATE_DATA_SIZE 40
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struct owlfb_disp_device{
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__u32 mType;
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__u32 mState;
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__u32 mPluginState;
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__u32 mWidth;
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__u32 mHeight;
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__u32 mRefreshRate;
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__u32 mWidthScale;
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__u32 mHeightScale;
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__u32 mCmdMode;
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__u32 mIcType;
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__u32 mPrivateInfo[MAX_PRIVATE_DATA_SIZE];
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};
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struct display_private_info
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{
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int LCD_TYPE; // 1
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int LCD_LIGHTENESS; // 128
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int LCD_SATURATION; // 7
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int LCD_CONSTRAST; // 5
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};
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enum CmdMode
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{
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SET_LIGHTENESS = 0,
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SET_SATURATION = 1,
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SET_CONSTRAST = 2,
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SET_DEFAULT = 3,
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};
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struct owlfb_sync_info {
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__u8 enabled;
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__u8 disp_id;
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__u16 reserved2;
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};
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struct owlfb_mem_info {
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__u32 size;
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__u8 type;
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__u8 reserved[3];
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};
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#define OWL_IOW(num, dtype) _IOW('O', num, dtype)
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#define OWLFB_WAITFORVSYNC OWL_IOW(57,long long)
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#define OWLFB_GET_DISPLAY_INFO OWL_IOW(74,struct owlfb_disp_device)
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#define OWLFB_SET_DISPLAY_INFO OWL_IOW(75,struct owlfb_disp_device)
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#define OWLFB_VSYNC_EVENT_EN OWL_IOW(67, struct owlfb_sync_info)
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// not implemented?
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#define OWLFB_SETUP_MEM OWL_IOW(55, struct owlfb_mem_info)
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#define OWLFB_QUERY_MEM OWL_IOW(56, struct owlfb_mem_info)
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///////////////////////////////
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#define GFX_BUFFER_COUNT 3
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#define GFX_ENABLE_VSYNC
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#define GFX_ENABLE_BUFFER
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///////////////////////////////
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static struct GFX_Context {
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int mode;
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int fb;
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int pitch;
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int buffer;
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int buffer_size;
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int map_size;
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void* map;
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struct fb_var_screeninfo vinfo;
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struct fb_fix_screeninfo finfo;
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SDL_Surface* screen;
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SDL_Surface* assets;
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} gfx;
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static SDL_Rect asset_rects[] = {
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[ASSET_WHITE_PILL] = (SDL_Rect){SCALE4( 1, 1,30,30)},
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[ASSET_BLACK_PILL] = (SDL_Rect){SCALE4(33, 1,30,30)},
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[ASSET_DARK_GRAY_PILL] = (SDL_Rect){SCALE4(65, 1,30,30)},
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[ASSET_BUTTON] = (SDL_Rect){SCALE4( 1,33,20,20)},
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[ASSET_PAGE_BG] = (SDL_Rect){SCALE4(64,33,15,15)},
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[ASSET_STATE_BG] = (SDL_Rect){SCALE4(23,54, 8, 8)},
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[ASSET_PAGE] = (SDL_Rect){SCALE4(39,54, 6, 6)},
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[ASSET_BAR] = (SDL_Rect){SCALE4(33,58, 4, 4)},
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[ASSET_BAR_BG] = (SDL_Rect){SCALE4(15,55, 4, 4)},
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[ASSET_UNDERLINE] = (SDL_Rect){SCALE4(85,51, 3, 3)},
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[ASSET_DOT] = (SDL_Rect){SCALE4(33,54, 2, 2)},
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[ASSET_BRIGHTNESS] = (SDL_Rect){SCALE4(23,33,19,19)},
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[ASSET_VOLUME_MUTE] = (SDL_Rect){SCALE4(44,33,10,16)},
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[ASSET_VOLUME] = (SDL_Rect){SCALE4(44,33,18,16)},
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[ASSET_BATTERY] = (SDL_Rect){SCALE4(47,51,17,10)},
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[ASSET_BATTERY_LOW] = (SDL_Rect){SCALE4(66,51,17,10)},
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[ASSET_BATTERY_FILL] = (SDL_Rect){SCALE4(81,33,12, 6)},
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[ASSET_BATTERY_FILL_LOW]= (SDL_Rect){SCALE4( 1,55,12, 6)},
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[ASSET_BATTERY_BOLT] = (SDL_Rect){SCALE4(81,41,12, 6)},
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};
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static uint32_t asset_rgbs[ASSET_COLORS];
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GFX_Fonts font;
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///////////////////////////////
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SDL_Surface* GFX_init(int mode) {
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SDL_Init(SDL_INIT_VIDEO);
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SDL_ShowCursor(0);
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TTF_Init();
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gfx.mode = mode;
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// we're drawing to the (triple-buffered) framebuffer directly
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// but we still need to set video mode to initialize input events
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SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_DEPTH, SDL_HWSURFACE);
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// open framebuffer
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gfx.fb = open("/dev/fb0", O_RDWR);
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// configure framebuffer
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ioctl(gfx.fb, FBIOGET_VSCREENINFO, &gfx.vinfo);
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gfx.vinfo.bits_per_pixel = SCREEN_DEPTH;
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gfx.vinfo.xres = SCREEN_WIDTH;
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gfx.vinfo.yres = SCREEN_HEIGHT;
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gfx.vinfo.xres_virtual = SCREEN_WIDTH;
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gfx.vinfo.yres_virtual = SCREEN_HEIGHT;
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#ifdef GFX_ENABLE_BUFFER
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gfx.vinfo.yres_virtual *= GFX_BUFFER_COUNT;
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#endif
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#if defined (GFX_ENABLE_BUFFER) && !defined (GFX_ENABLE_VSYNC)
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gfx.vinfo.xoffset = 0;
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gfx.vinfo.yoffset = 0;
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gfx.vinfo.activate = FB_ACTIVATE_VBL;
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#endif
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if (ioctl(gfx.fb, FBIOPUT_VSCREENINFO, &gfx.vinfo)) {
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printf("FBIOPUT_VSCREENINFO failed: %s (%i)\n", strerror(errno), errno);
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}
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// get fixed screen info
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ioctl(gfx.fb, FBIOGET_FSCREENINFO, &gfx.finfo);
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gfx.map_size = gfx.finfo.smem_len;
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gfx.map = mmap(0, gfx.map_size, PROT_READ | PROT_WRITE, MAP_SHARED, gfx.fb, 0);
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memset(gfx.map, 0, gfx.map_size);
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#ifdef GFX_ENABLE_VSYNC
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struct owlfb_sync_info sinfo;
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sinfo.enabled = 1;
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if (ioctl(gfx.fb, OWLFB_VSYNC_EVENT_EN, &sinfo)) {
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printf("OWLFB_VSYNC_EVENT_EN failed: %s (%i)\n", strerror(errno), errno);
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}
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#endif
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// buffer tracking
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#ifdef GFX_ENABLE_BUFFER
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gfx.buffer = 1;
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#else
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gfx.buffer = 0;
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#endif
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gfx.buffer_size = SCREEN_PITCH * SCREEN_HEIGHT;
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// return screen
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gfx.screen = SDL_CreateRGBSurfaceFrom(gfx.map + gfx.buffer_size * gfx.buffer, SCREEN_WIDTH,SCREEN_HEIGHT, SCREEN_DEPTH,SCREEN_PITCH, 0,0,0,0);
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RGB_WHITE = SDL_MapRGB(gfx.screen->format, TRIAD_WHITE);
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RGB_BLACK = SDL_MapRGB(gfx.screen->format, TRIAD_BLACK);
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RGB_LIGHT_GRAY = SDL_MapRGB(gfx.screen->format, TRIAD_LIGHT_GRAY);
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RGB_GRAY = SDL_MapRGB(gfx.screen->format, TRIAD_GRAY);
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RGB_DARK_GRAY = SDL_MapRGB(gfx.screen->format, TRIAD_DARK_GRAY);
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asset_rgbs[ASSET_WHITE_PILL] = RGB_WHITE;
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asset_rgbs[ASSET_BLACK_PILL] = RGB_BLACK;
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asset_rgbs[ASSET_DARK_GRAY_PILL]= RGB_DARK_GRAY;
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asset_rgbs[ASSET_BUTTON] = RGB_WHITE;
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asset_rgbs[ASSET_PAGE_BG] = RGB_WHITE;
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asset_rgbs[ASSET_STATE_BG] = RGB_WHITE;
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asset_rgbs[ASSET_PAGE] = RGB_BLACK;
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asset_rgbs[ASSET_BAR] = RGB_WHITE;
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asset_rgbs[ASSET_BAR_BG] = RGB_BLACK;
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asset_rgbs[ASSET_UNDERLINE] = RGB_GRAY;
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asset_rgbs[ASSET_DOT] = RGB_LIGHT_GRAY;
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char asset_path[MAX_PATH];
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sprintf(asset_path, RES_PATH "/assets@%ix.png", SCREEN_SCALE);
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gfx.assets = IMG_Load(asset_path);
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font.large = TTF_OpenFont(FONT_PATH, SCALE1(FONT_LARGE));
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font.medium = TTF_OpenFont(FONT_PATH, SCALE1(FONT_MEDIUM));
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font.small = TTF_OpenFont(FONT_PATH, SCALE1(FONT_SMALL));
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font.tiny = TTF_OpenFont(FONT_PATH, SCALE1(FONT_TINY));
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return gfx.screen;
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}
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void GFX_quit(void) {
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TTF_CloseFont(font.large);
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TTF_CloseFont(font.medium);
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TTF_CloseFont(font.small);
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TTF_CloseFont(font.tiny);
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SDL_FreeSurface(gfx.assets);
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#ifdef GFX_ENABLE_VSYNC
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int arg = 1;
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ioctl(gfx.fb, OWLFB_WAITFORVSYNC, &arg);
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#endif
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GFX_clearAll();
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munmap(gfx.map, gfx.map_size);
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close(gfx.fb);
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SDL_Quit();
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}
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void GFX_clear(SDL_Surface* screen) {
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memset(screen->pixels, 0, gfx.buffer_size);
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}
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void GFX_clearAll(void) {
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memset(gfx.map, 0, gfx.map_size);
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}
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static int frame_start = 0;
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void GFX_startFrame(void) {
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frame_start = SDL_GetTicks();
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}
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void GFX_flip(SDL_Surface* screen) {
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static int ticks = 0;
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ticks += 1;
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#ifdef GFX_ENABLE_VSYNC
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#define FRAME_BUDGET 17 // 60fps
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if (frame_start==0 || SDL_GetTicks()-frame_start<FRAME_BUDGET) { // only wait if we're under frame budget
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int arg = 1;
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ioctl(gfx.fb, OWLFB_WAITFORVSYNC, &arg);
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}
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#endif
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#ifdef GFX_ENABLE_BUFFER
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gfx.vinfo.yoffset = gfx.buffer * SCREEN_HEIGHT;
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ioctl(gfx.fb, FBIOPAN_DISPLAY, &gfx.vinfo);
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gfx.buffer += 1;
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if (gfx.buffer>=GFX_BUFFER_COUNT) gfx.buffer -= GFX_BUFFER_COUNT;
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screen->pixels = gfx.map + (gfx.buffer * gfx.buffer_size);
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#endif
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}
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SDL_Surface* GFX_getBufferCopy(void) { // must be freed by caller
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int buffer = gfx.buffer - 1;
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if (buffer<0) buffer += GFX_BUFFER_COUNT;
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SDL_Surface* copy = SDL_CreateRGBSurface(SDL_SWSURFACE, SCREEN_WIDTH,SCREEN_HEIGHT,SCREEN_DEPTH,0,0,0,0);
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memcpy(copy->pixels, (gfx.map + gfx.buffer_size * buffer), (SCREEN_HEIGHT * SCREEN_PITCH));
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return copy;
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}
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void GFX_blitAsset(int asset, SDL_Rect* src_rect, SDL_Surface* dst, SDL_Rect* dst_rect) {
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SDL_Rect* rect = &asset_rects[asset];
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SDL_Rect adj_rect = {
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.x = rect->x,
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.y = rect->y,
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.w = rect->w,
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.h = rect->h,
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};
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if (src_rect) {
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adj_rect.x += src_rect->x;
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adj_rect.y += src_rect->y;
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adj_rect.w = src_rect->w;
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adj_rect.h = src_rect->h;
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}
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SDL_BlitSurface(gfx.assets, &adj_rect, dst, dst_rect);
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}
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void GFX_blitPill(int asset, SDL_Surface* dst, SDL_Rect* dst_rect) {
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int x = dst_rect->x;
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int y = dst_rect->y;
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int w = dst_rect->w;
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int h = dst_rect->h;
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if (h==0) h = asset_rects[asset].h;
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int r = h / 2;
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if (w < h) w = h;
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w -= h;
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GFX_blitAsset(asset, &(SDL_Rect){0,0,r,h}, dst, &(SDL_Rect){x,y});
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x += r;
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if (w>0) {
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SDL_FillRect(dst, &(SDL_Rect){x,y,w,h}, asset_rgbs[asset]);
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x += w;
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}
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GFX_blitAsset(asset, &(SDL_Rect){r,0,r,h}, dst, &(SDL_Rect){x,y});
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}
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void GFX_blitBattery(SDL_Surface* dst, SDL_Rect* dst_rect) {
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SDL_Rect rect = asset_rects[ASSET_BATTERY];
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int x = dst_rect->x;
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int y = dst_rect->y;
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x += (SCALE1(PILL_SIZE) - (rect.w + SCREEN_SCALE)) / 2;
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y += (SCALE1(PILL_SIZE) - rect.h) / 2;
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if (POW_isCharging()) {
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GFX_blitAsset(ASSET_BATTERY, NULL, dst, &(SDL_Rect){x,y});
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GFX_blitAsset(ASSET_BATTERY_BOLT, NULL, dst, &(SDL_Rect){x+SCALE1(3),y+SCALE1(2)});
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}
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else {
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int percent = POW_getBattery();
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GFX_blitAsset(percent<=10?ASSET_BATTERY_LOW:ASSET_BATTERY, NULL, dst, &(SDL_Rect){x,y});
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rect = asset_rects[ASSET_BATTERY_FILL];
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SDL_Rect clip = rect;
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clip.w *= percent;
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clip.w /= 100;
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if (clip.w<=0) return;
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clip.x = rect.w - clip.w;
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clip.y = 0;
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GFX_blitAsset(percent<=20?ASSET_BATTERY_FILL_LOW:ASSET_BATTERY_FILL, &clip, dst, &(SDL_Rect){x+SCALE1(3)+clip.x,y+SCALE1(2)});
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}
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}
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int GFX_getButtonWidth(char* hint, char* button) {
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int button_width = 0;
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int width;
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if (strlen(button)==1) {
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button_width += SCALE1(BUTTON_SIZE);
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}
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else {
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button_width += SCALE1(BUTTON_SIZE) / 2;
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TTF_SizeUTF8(font.tiny, button, &width, NULL);
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button_width += width;
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}
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button_width += SCALE1(BUTTON_MARGIN);
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TTF_SizeUTF8(font.small, hint, &width, NULL);
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button_width += width + SCALE1(BUTTON_MARGIN);
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return button_width;
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}
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void GFX_blitButton(char* hint, char*button, SDL_Surface* dst, SDL_Rect* dst_rect) {
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SDL_Surface* text;
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int ox = 0;
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// button
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if (strlen(button)==1) {
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GFX_blitAsset(ASSET_BUTTON, NULL, dst, dst_rect);
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// label
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text = TTF_RenderUTF8_Blended(font.medium, button, COLOR_BUTTON_TEXT);
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SDL_BlitSurface(text, NULL, dst, &(SDL_Rect){dst_rect->x+(SCALE1(BUTTON_SIZE)-text->w)/2,dst_rect->y+(SCALE1(BUTTON_SIZE)-text->h)/2});
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ox += SCALE1(BUTTON_SIZE);
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SDL_FreeSurface(text);
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}
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else {
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text = TTF_RenderUTF8_Blended(font.tiny, button, COLOR_BUTTON_TEXT);
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GFX_blitPill(ASSET_BUTTON, dst, &(SDL_Rect){dst_rect->x,dst_rect->y,SCALE1(BUTTON_SIZE)/2+text->w,SCALE1(BUTTON_SIZE)});
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ox += SCALE1(BUTTON_SIZE)/4;
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SDL_BlitSurface(text, NULL, dst, &(SDL_Rect){ox+dst_rect->x,dst_rect->y+(SCALE1(BUTTON_SIZE)-text->h)/2,text->w,text->h});
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ox += text->w;
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ox += SCALE1(BUTTON_SIZE)/4;
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SDL_FreeSurface(text);
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}
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ox += SCALE1(BUTTON_MARGIN);
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// hint text
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text = TTF_RenderUTF8_Blended(font.small, hint, COLOR_WHITE);
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SDL_BlitSurface(text, NULL, dst, &(SDL_Rect){ox+dst_rect->x,dst_rect->y+(SCALE1(BUTTON_SIZE)-text->h)/2,text->w,text->h});
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SDL_FreeSurface(text);
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}
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void GFX_blitMessage(char* msg, SDL_Surface* dst, SDL_Rect* dst_rect) {
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if (dst_rect==NULL) {
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dst_rect = &(SDL_Rect){0,0,SCREEN_WIDTH,SCREEN_HEIGHT};
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}
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SDL_Surface* text;
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#define TEXT_BOX_MAX_ROWS 16
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#define LINE_HEIGHT 24
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char* rows[TEXT_BOX_MAX_ROWS];
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int row_count = 0;
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char* tmp;
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rows[row_count++] = msg;
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while ((tmp=strchr(rows[row_count-1], '\n'))!=NULL) {
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if (row_count+1>=TEXT_BOX_MAX_ROWS) return; // TODO: bail
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rows[row_count++] = tmp+1;
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}
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int rendered_height = SCALE1(LINE_HEIGHT) * row_count;
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int y = dst_rect->y;
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y += (dst_rect->h - rendered_height) / 2;
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char line[256];
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for (int i=0; i<row_count; i++) {
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int len;
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|
if (i+1<row_count) {
|
|
len = rows[i+1]-rows[i]-1;
|
|
if (len) strncpy(line, rows[i], len);
|
|
line[len] = '\0';
|
|
}
|
|
else {
|
|
len = strlen(rows[i]);
|
|
strcpy(line, rows[i]);
|
|
}
|
|
|
|
|
|
if (len) {
|
|
text = TTF_RenderUTF8_Blended(font.large, line, COLOR_WHITE);
|
|
int x = dst_rect->x;
|
|
x += (dst_rect->w - text->w) / 2;
|
|
SDL_BlitSurface(text, NULL, dst, &(SDL_Rect){x,y});
|
|
SDL_FreeSurface(text);
|
|
}
|
|
y += SCALE1(LINE_HEIGHT);
|
|
}
|
|
}
|
|
|
|
int GFX_blitHardwareGroup(SDL_Surface* dst, int show_setting) {
|
|
int ox;
|
|
int oy;
|
|
int ow = 0;
|
|
|
|
int setting_value;
|
|
int setting_min;
|
|
int setting_max;
|
|
|
|
if (show_setting) {
|
|
ow = SCALE1(PILL_SIZE + SETTINGS_WIDTH + PADDING + 4);
|
|
ox = SCREEN_WIDTH - SCALE1(PADDING) - ow;
|
|
oy = SCALE1(PADDING);
|
|
GFX_blitPill(gfx.mode==MODE_MAIN ? ASSET_DARK_GRAY_PILL : ASSET_BLACK_PILL, dst, &(SDL_Rect){
|
|
ox,
|
|
oy,
|
|
ow,
|
|
SCALE1(PILL_SIZE)
|
|
});
|
|
|
|
if (show_setting==1) {
|
|
setting_value = GetBrightness();
|
|
setting_min = BRIGHTNESS_MIN;
|
|
setting_max = BRIGHTNESS_MAX;
|
|
}
|
|
else {
|
|
setting_value = GetVolume();
|
|
setting_min = VOLUME_MIN;
|
|
setting_max = VOLUME_MAX;
|
|
}
|
|
|
|
int asset = show_setting==1?ASSET_BRIGHTNESS:(setting_value>0?ASSET_VOLUME:ASSET_VOLUME_MUTE);
|
|
int ax = ox + (show_setting==1 ? SCALE1(6) : SCALE1(8));
|
|
int ay = oy + (show_setting==1 ? SCALE1(5) : SCALE1(7));
|
|
GFX_blitAsset(asset, NULL, dst, &(SDL_Rect){ax,ay});
|
|
|
|
ox += SCALE1(PILL_SIZE);
|
|
oy += SCALE1((PILL_SIZE - SETTINGS_SIZE) / 2);
|
|
GFX_blitPill(ASSET_BAR_BG, dst, &(SDL_Rect){
|
|
ox,
|
|
oy,
|
|
SCALE1(SETTINGS_WIDTH),
|
|
SCALE1(SETTINGS_SIZE)
|
|
});
|
|
|
|
float percent = ((float)(setting_value-setting_min) / (setting_max-setting_min));
|
|
if (show_setting==1 || setting_value>0) {
|
|
GFX_blitPill(ASSET_BAR, dst, &(SDL_Rect){
|
|
ox,
|
|
oy,
|
|
SCALE1(SETTINGS_WIDTH) * percent,
|
|
SCALE1(SETTINGS_SIZE)
|
|
});
|
|
}
|
|
}
|
|
else {
|
|
ow = SCALE1(PILL_SIZE);
|
|
ox = SCREEN_WIDTH - SCALE1(PADDING) - ow;
|
|
oy = SCALE1(PADDING);
|
|
GFX_blitPill(gfx.mode==MODE_MAIN ? ASSET_DARK_GRAY_PILL : ASSET_BLACK_PILL, dst, &(SDL_Rect){
|
|
ox,
|
|
oy,
|
|
ow,
|
|
SCALE1(PILL_SIZE)
|
|
});
|
|
GFX_blitBattery(dst, &(SDL_Rect){ox,oy});
|
|
}
|
|
|
|
return ow;
|
|
}
|
|
int GFX_blitButtonGroup(char** pairs, SDL_Surface* dst, int align_right) {
|
|
int ox;
|
|
int oy;
|
|
int ow;
|
|
char* hint;
|
|
char* button;
|
|
|
|
struct Hint {
|
|
char* hint;
|
|
char* button;
|
|
int ow;
|
|
} hints[2];
|
|
int w = 0; // individual button dimension
|
|
int h = 0; // hints index
|
|
ow = 0; // full pill width
|
|
ox = align_right ? SCREEN_WIDTH - SCALE1(PADDING) : SCALE1(PADDING);
|
|
oy = SCREEN_HEIGHT - SCALE1(PADDING + PILL_SIZE);
|
|
|
|
for (int i=0; i<2; i++) {
|
|
if (!pairs[i*2]) break;
|
|
|
|
button = pairs[i * 2];
|
|
hint = pairs[i * 2 + 1];
|
|
w = GFX_getButtonWidth(hint, button);
|
|
hints[h].hint = hint;
|
|
hints[h].button = button;
|
|
hints[h].ow = w;
|
|
h += 1;
|
|
ow += SCALE1(BUTTON_MARGIN) + w;
|
|
}
|
|
|
|
ow += SCALE1(BUTTON_MARGIN);
|
|
if (align_right) ox -= ow;
|
|
GFX_blitPill(gfx.mode==MODE_MAIN ? ASSET_DARK_GRAY_PILL : ASSET_BLACK_PILL, dst, &(SDL_Rect){
|
|
ox,
|
|
oy,
|
|
ow,
|
|
SCALE1(PILL_SIZE)
|
|
});
|
|
|
|
ox += SCALE1(BUTTON_MARGIN);
|
|
oy += SCALE1(BUTTON_MARGIN);
|
|
for (int i=0; i<h; i++) {
|
|
GFX_blitButton(hints[i].hint, hints[i].button, dst, &(SDL_Rect){ox,oy});
|
|
ox += hints[i].ow + SCALE1(BUTTON_MARGIN);
|
|
}
|
|
return ow;
|
|
}
|
|
|
|
///////////////////////////////
|
|
|
|
// based on picoarch's audio
|
|
// implementation, rewritten
|
|
// to understand it better
|
|
|
|
#define MAX_SAMPLE_RATE 48000
|
|
#define BATCH_SIZE 100
|
|
|
|
typedef int (*SND_Resampler)(const SND_Frame frame);
|
|
static struct SND_Context {
|
|
double frame_rate;
|
|
|
|
int sample_rate_in;
|
|
int sample_rate_out;
|
|
|
|
int buffer_seconds; // current_audio_buffer_size
|
|
SND_Frame* buffer; // buf
|
|
size_t frame_count; // buf_len
|
|
|
|
int frame_in; // buf_w
|
|
int frame_out; // buf_r
|
|
int frame_filled; // max_buf_w
|
|
|
|
SND_Resampler resample;
|
|
} snd;
|
|
static void SND_audioCallback(void* userdata, uint8_t* stream, int len) { // plat_sound_callback
|
|
if (snd.frame_count==0) return;
|
|
|
|
int16_t *out = (int16_t *)stream;
|
|
len /= (sizeof(int16_t) * 2);
|
|
|
|
while (snd.frame_out!=snd.frame_in && len>0) {
|
|
*out++ = snd.buffer[snd.frame_out].left;
|
|
*out++ = snd.buffer[snd.frame_out].right;
|
|
|
|
snd.frame_filled = snd.frame_out;
|
|
|
|
snd.frame_out += 1;
|
|
len -= 1;
|
|
|
|
if (snd.frame_out>=snd.frame_count) snd.frame_out = 0;
|
|
}
|
|
|
|
while (len>0) {
|
|
*out++ = 0;
|
|
*out++ = 0;
|
|
len -= 1;
|
|
}
|
|
}
|
|
static void SND_resizeBuffer(void) { // plat_sound_resize_buffer
|
|
snd.frame_count = snd.buffer_seconds * snd.sample_rate_in / snd.frame_rate;
|
|
if (snd.frame_count==0) return;
|
|
|
|
SDL_LockAudio();
|
|
|
|
int buffer_bytes = snd.frame_count * sizeof(SND_Frame);
|
|
snd.buffer = realloc(snd.buffer, buffer_bytes);
|
|
|
|
memset(snd.buffer, 0, buffer_bytes);
|
|
|
|
snd.frame_in = 0;
|
|
snd.frame_out = 0;
|
|
snd.frame_filled = snd.frame_count - 1;
|
|
|
|
SDL_UnlockAudio();
|
|
}
|
|
static int SND_resampleNone(SND_Frame frame) { // audio_resample_passthrough
|
|
snd.buffer[snd.frame_in++] = frame;
|
|
if (snd.frame_in >= snd.frame_count) snd.frame_in = 0;
|
|
return 1;
|
|
}
|
|
static int SND_resampleNear(SND_Frame frame) { // audio_resample_nearest
|
|
static int diff = 0;
|
|
int consumed = 0;
|
|
|
|
if (diff < snd.sample_rate_out) {
|
|
snd.buffer[snd.frame_in++] = frame;
|
|
if (snd.frame_in >= snd.frame_count) snd.frame_in = 0;
|
|
diff += snd.sample_rate_in;
|
|
}
|
|
|
|
if (diff >= snd.sample_rate_out) {
|
|
consumed++;
|
|
diff -= snd.sample_rate_out;
|
|
}
|
|
|
|
return consumed;
|
|
}
|
|
static void SND_selectResampler(void) { // plat_sound_select_resampler
|
|
if (snd.sample_rate_in==snd.sample_rate_out) {
|
|
snd.resample = SND_resampleNone;
|
|
}
|
|
else {
|
|
snd.resample = SND_resampleNear;
|
|
}
|
|
}
|
|
size_t SND_batchSamples(const SND_Frame* frames, size_t frame_count) { // plat_sound_write / plat_sound_write_resample
|
|
if (snd.frame_count==0) return 0;
|
|
|
|
SDL_LockAudio();
|
|
|
|
int consumed = 0;
|
|
while (frame_count > 0) {
|
|
int tries = 0;
|
|
int amount = MIN(BATCH_SIZE, frame_count);
|
|
|
|
while (tries < 10 && snd.frame_in==snd.frame_filled) {
|
|
tries++;
|
|
SDL_UnlockAudio();
|
|
SDL_Delay(1);
|
|
SDL_LockAudio();
|
|
}
|
|
|
|
while (amount && snd.frame_in != snd.frame_filled) {
|
|
consumed = snd.resample(*frames);
|
|
frames += consumed;
|
|
amount -= consumed;
|
|
frame_count -= consumed;
|
|
}
|
|
}
|
|
SDL_UnlockAudio();
|
|
|
|
return consumed;
|
|
}
|
|
|
|
void SND_init(double sample_rate, double frame_rate) { // plat_sound_init
|
|
SDL_InitSubSystem(SDL_INIT_AUDIO);
|
|
|
|
snd.frame_rate = frame_rate;
|
|
|
|
SDL_AudioSpec spec_in;
|
|
SDL_AudioSpec spec_out;
|
|
|
|
spec_in.freq = MIN(sample_rate, MAX_SAMPLE_RATE); // TODO: always MAX_SAMPLE_RATE on Miyoo Mini? use #ifdef PLATFORM_MIYOOMINI?
|
|
spec_in.format = AUDIO_S16;
|
|
spec_in.channels = 2;
|
|
spec_in.samples = 512;
|
|
spec_in.callback = SND_audioCallback;
|
|
|
|
SDL_OpenAudio(&spec_in, &spec_out);
|
|
|
|
snd.buffer_seconds = 5;
|
|
snd.sample_rate_in = sample_rate;
|
|
snd.sample_rate_out = spec_out.freq;
|
|
|
|
SND_selectResampler();
|
|
SND_resizeBuffer();
|
|
|
|
SDL_PauseAudio(0);
|
|
}
|
|
void SND_quit(void) { // plat_sound_finish
|
|
SDL_PauseAudio(1);
|
|
SDL_CloseAudio();
|
|
|
|
if (snd.buffer) {
|
|
free(snd.buffer);
|
|
snd.buffer = NULL;
|
|
}
|
|
}
|
|
|
|
///////////////////////////////
|
|
|
|
static struct PAD_Context {
|
|
int is_pressed;
|
|
int just_pressed;
|
|
int just_released;
|
|
int just_repeated;
|
|
int repeat_at[BTN_ID_COUNT];
|
|
} pad;
|
|
#define PAD_REPEAT_DELAY 300
|
|
#define PAD_REPEAT_INTERVAL 100
|
|
void PAD_reset(void) {
|
|
pad.just_pressed = BTN_NONE;
|
|
pad.is_pressed = BTN_NONE;
|
|
pad.just_released = BTN_NONE;
|
|
}
|
|
void PAD_poll(void) {
|
|
// reset transient state
|
|
pad.just_pressed = BTN_NONE;
|
|
pad.just_released = BTN_NONE;
|
|
pad.just_repeated = BTN_NONE;
|
|
|
|
int tick = SDL_GetTicks();
|
|
for (int i=0; i<BTN_ID_COUNT; i++) {
|
|
int btn = 1 << i;
|
|
if ((pad.is_pressed & btn) && (tick>=pad.repeat_at[i])) {
|
|
pad.just_repeated |= btn; // set
|
|
pad.repeat_at[i] += PAD_REPEAT_INTERVAL;
|
|
}
|
|
}
|
|
|
|
// the actual poll
|
|
SDL_Event event;
|
|
while (SDL_PollEvent(&event)) {
|
|
int btn = BTN_NONE;
|
|
int id = -1;
|
|
if (event.type==SDL_KEYDOWN || event.type==SDL_KEYUP) {
|
|
uint8_t code = event.key.keysym.scancode;
|
|
if (code==CODE_UP) { btn = BTN_UP; id = BTN_ID_UP; }
|
|
else if (code==CODE_DOWN) { btn = BTN_DOWN; id = BTN_ID_DOWN; }
|
|
else if (code==CODE_LEFT) { btn = BTN_LEFT; id = BTN_ID_LEFT; }
|
|
else if (code==CODE_RIGHT) { btn = BTN_RIGHT; id = BTN_ID_RIGHT; }
|
|
else if (code==CODE_A) { btn = BTN_A; id = BTN_ID_A; }
|
|
else if (code==CODE_B) { btn = BTN_B; id = BTN_ID_B; }
|
|
else if (code==CODE_X) { btn = BTN_X; id = BTN_ID_X; }
|
|
else if (code==CODE_Y) { btn = BTN_Y; id = BTN_ID_Y; }
|
|
else if (code==CODE_START) { btn = BTN_START; id = BTN_ID_START; }
|
|
else if (code==CODE_SELECT) { btn = BTN_SELECT; id = BTN_ID_SELECT; }
|
|
else if (code==CODE_MENU) { btn = BTN_MENU; id = BTN_ID_MENU; }
|
|
else if (code==CODE_L1) { btn = BTN_L1; id = BTN_ID_L1; }
|
|
else if (code==CODE_L2) { btn = BTN_L2; id = BTN_ID_L2; }
|
|
else if (code==CODE_R1) { btn = BTN_R1; id = BTN_ID_R1; }
|
|
else if (code==CODE_R2) { btn = BTN_R2; id = BTN_ID_R2; }
|
|
else if (code==CODE_VOL_UP) { btn = BTN_VOL_UP; id = BTN_ID_VOL_UP; }
|
|
else if (code==CODE_VOL_DN) { btn = BTN_VOL_DN; id = BTN_ID_VOL_DN; }
|
|
else if (code==CODE_POWER) { btn = BTN_POWER; id = BTN_ID_POWER; }
|
|
}
|
|
|
|
if (btn==BTN_NONE) continue;
|
|
|
|
if (event.type==SDL_KEYUP) {
|
|
pad.is_pressed &= ~btn; // unset
|
|
pad.just_repeated &= ~btn; // unset
|
|
pad.just_released |= btn; // set
|
|
}
|
|
else if ((pad.is_pressed & btn)==BTN_NONE) {
|
|
pad.just_pressed |= btn; // set
|
|
pad.just_repeated |= btn; // set
|
|
pad.is_pressed |= btn; // set
|
|
pad.repeat_at[id] = tick + PAD_REPEAT_DELAY;
|
|
}
|
|
}
|
|
}
|
|
|
|
// TODO: switch to macros? not if I want to move it to a separate file
|
|
int PAD_anyPressed(void) { return pad.is_pressed!=BTN_NONE; }
|
|
int PAD_justPressed(int btn) { return pad.just_pressed & btn; }
|
|
int PAD_isPressed(int btn) { return pad.is_pressed & btn; }
|
|
int PAD_justReleased(int btn) { return pad.just_released & btn; }
|
|
int PAD_justRepeated(int btn) { return pad.just_repeated & btn; }
|
|
|
|
///////////////////////////////
|
|
|
|
// TODO: separate settings/battery and power management?
|
|
void POW_update(int* _dirty, int* _show_setting, POW_callback_t before_sleep, POW_callback_t after_sleep) {
|
|
int dirty = _dirty ? *_dirty : 0;
|
|
int show_setting = _show_setting ? *_show_setting : 0;
|
|
|
|
static unsigned long cancel_start = 0;
|
|
static unsigned long power_start = 0;
|
|
|
|
static unsigned long setting_start = 0;
|
|
static unsigned long charge_start = 0;
|
|
static int was_charging = -1;
|
|
if (was_charging==-1) was_charging = POW_isCharging();
|
|
|
|
unsigned long now = SDL_GetTicks();
|
|
if (cancel_start==0) cancel_start = now;
|
|
if (charge_start==0) charge_start = now;
|
|
|
|
if (PAD_anyPressed()) cancel_start = now;
|
|
|
|
#define CHARGE_DELAY 1000
|
|
if (dirty || now-charge_start>=CHARGE_DELAY) {
|
|
int is_charging = POW_isCharging();
|
|
if (was_charging!=is_charging) {
|
|
was_charging = is_charging;
|
|
dirty = 1;
|
|
}
|
|
charge_start = now;
|
|
}
|
|
|
|
if (power_start && now-power_start>=1000) {
|
|
if (before_sleep) before_sleep();
|
|
POW_powerOff();
|
|
}
|
|
if (PAD_justPressed(BTN_SLEEP)) {
|
|
power_start = now;
|
|
}
|
|
|
|
#define SLEEP_DELAY 30000
|
|
if (now-cancel_start>=SLEEP_DELAY && POW_preventAutosleep()) cancel_start = now;
|
|
|
|
if (now-cancel_start>=SLEEP_DELAY || PAD_justReleased(BTN_SLEEP)) {
|
|
if (before_sleep) before_sleep();
|
|
POW_fauxSleep();
|
|
if (after_sleep) after_sleep();
|
|
|
|
cancel_start = SDL_GetTicks();
|
|
power_start = 0;
|
|
dirty = 1;
|
|
}
|
|
|
|
int was_dirty = dirty; // dirty list (not including settings/battery)
|
|
|
|
#define SETTING_DELAY 500
|
|
if (show_setting && now-setting_start>=SETTING_DELAY && !PAD_isPressed(BTN_MENU)) {
|
|
show_setting = 0;
|
|
dirty = 1;
|
|
}
|
|
|
|
if (PAD_justRepeated(BTN_VOL_UP) || PAD_justRepeated(BTN_VOL_DN) || PAD_justPressed(BTN_MENU)) {
|
|
setting_start = now;
|
|
if (PAD_isPressed(BTN_MENU)) {
|
|
show_setting = 1;
|
|
}
|
|
else {
|
|
show_setting = 2;
|
|
}
|
|
}
|
|
if (show_setting) dirty = 1; // shm is slow or keymon is catching input on the next frame
|
|
|
|
if (_dirty) *_dirty = dirty;
|
|
if (_show_setting) *_show_setting = show_setting;
|
|
}
|
|
|
|
static int can_poweroff = 1;
|
|
void POW_disablePowerOff(void) {
|
|
can_poweroff = 0;
|
|
}
|
|
|
|
void POW_powerOff(void) {
|
|
if (can_poweroff) {
|
|
char* msg = exists(AUTO_RESUME_PATH) ? "Quicksave created,\npowering off" : "Powering off";
|
|
GFX_clear(gfx.screen);
|
|
GFX_blitMessage(msg, gfx.screen, NULL);
|
|
GFX_flip(gfx.screen);
|
|
sleep(2);
|
|
|
|
// actual shutdown
|
|
system("echo u > /proc/sysrq-trigger");
|
|
system("echo s > /proc/sysrq-trigger");
|
|
system("echo o > /proc/sysrq-trigger");
|
|
}
|
|
}
|
|
|
|
#define BACKLIGHT_PATH "/sys/class/backlight/backlight.2/bl_power"
|
|
#define GOVERNOR_PATH "/sys/devices/system/cpu/cpu0/cpufreq/scaling_governor"
|
|
static char governor[128];
|
|
|
|
static void POW_enterSleep(void) {
|
|
SetRawVolume(0);
|
|
putInt(BACKLIGHT_PATH, FB_BLANK_POWERDOWN);
|
|
// save current governor (either ondemand or performance)
|
|
getFile(GOVERNOR_PATH, governor, 128);
|
|
trimTrailingNewlines(governor);
|
|
|
|
putFile(GOVERNOR_PATH, "powersave");
|
|
sync();
|
|
}
|
|
static void POW_exitSleep(void) {
|
|
putInt(BACKLIGHT_PATH, FB_BLANK_UNBLANK);
|
|
SetVolume(GetVolume());
|
|
// restore previous governor
|
|
putFile(GOVERNOR_PATH, governor);
|
|
}
|
|
static void POW_waitForWake(void) {
|
|
SDL_Event event;
|
|
int wake = 0;
|
|
unsigned long sleep_ticks = SDL_GetTicks();
|
|
while (!wake) {
|
|
while (SDL_PollEvent(&event)) {
|
|
if (event.type==SDL_KEYUP) {
|
|
uint8_t code = event.key.keysym.scancode;
|
|
if (code==CODE_POWER) {
|
|
wake = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
SDL_Delay(200);
|
|
if (can_poweroff && SDL_GetTicks()-sleep_ticks>=120000) { // increased to two minutes
|
|
if (POW_isCharging()) sleep_ticks += 60000; // check again in a minute
|
|
else POW_powerOff(); // TODO: not working...
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
void POW_fauxSleep(void) {
|
|
GFX_clear(gfx.screen);
|
|
PAD_reset();
|
|
POW_enterSleep();
|
|
system("killall -STOP keymon.elf");
|
|
POW_waitForWake();
|
|
system("killall -CONT keymon.elf");
|
|
POW_exitSleep();
|
|
}
|
|
|
|
static int can_autosleep = 1;
|
|
void POW_disableAutosleep(void) {
|
|
can_autosleep = 0;
|
|
}
|
|
void POW_enableAutosleep(void) {
|
|
can_autosleep = 1;
|
|
}
|
|
int POW_preventAutosleep(void) {
|
|
return POW_isCharging() || !can_autosleep;
|
|
}
|
|
int POW_isCharging(void) {
|
|
return getInt("/sys/class/power_supply/battery/charger_online");
|
|
}
|
|
int POW_getBattery(void) {
|
|
// return getInt("/sys/class/power_supply/battery/capacity"); // this is really inaccurate
|
|
|
|
int i = getInt("/sys/class/power_supply/battery/voltage_now") / 10000; // ~320-420
|
|
return MIN(MAX(0, i-320), 100); // TODO: smooth this value before returning ala Mini
|
|
} |