103 lines
2.9 KiB
Text
103 lines
2.9 KiB
Text
-------------------------------
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Please see the README.txt in the zip file for installation and update instructions.
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*base*
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- initial hdmi support
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- fixed input mapping for cores with different input modes
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- fixed late loading of configs (was preventing boot logos for certain systems)
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- fixed flicker at low end of screen brightness ramp
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- restored PlayStation interlace and enhanced resolutions options
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*extras*
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- added GG.pak for Game Gear
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- added SMS.pak for Master System
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- restored Game Boy Player rumble support in MGBA.pak (some games had rumble hardware on the cartridge, others depended on the Game Cube's and require this toggle to access it)
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- added SGB.pak for Super Game Boy
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- added PCE.pak for TurboGrafx-16
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-------------------------------
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add additional info to installation readme
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TF1 should have stock installed (Garlic will work too)
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it will have 4 partitions, 2 hidden Linux partitions plus MISC and ROMS
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TF2 should be formatted FAT32
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create a clean image to flash and install over
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advanced users seem to be confused about how simple it is to install :sweat_smile:
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add most recent uImage/kernel changes
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hdmi
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ignore brightness shortcut when on hdmi
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figure out how to handle renderng the menus
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856x480 will get round circles but it's still blurry...
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it would be better if we could just go the full 1280x720 and change SCREEN_SCALE to 3...
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audio
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minarch
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zip support
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figure out how to handle different button mappings for cores with different modes
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eg. GG or SMS with picodrive
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move overrides to a text file that lives in the pak?
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that way I don't have to update minarch to support new cores?
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some cores can only fast forward with prevent tearing off
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can this be set as an override preference?
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change Frontend > Scanlines/Grid to Screen Effect (None, Scanlines, Grid, LCD)
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and Shortcuts > Toggle Scanlines to Cycle Effect
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or don't because my cpu scalers are bad (performance-wise)
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or flesh them out just because :sweat_smile:
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eggs implemented mixed scale neon scalers, hook those up
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minui
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-
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misc
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port say, show, blank, and confirm
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make my own simple file browser? :sweat_smile:
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port Random Game.pak + daemon
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checkout eggs tools
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I wonder if I could patch in Commander-11, BPreplayBold is too bold at that size
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cores
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vb
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launching directly into native scaling has normal performance
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but launching into aspect and switching to native tanks the
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framerate
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pcsx-rearmed
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reset hangs the PlayStation emulator core
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Tekken freezes PlayStation emulator core while fast-forwarding
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Union-ize this?
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Mini?
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Smart & Model S?
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makefile
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-
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sdl
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-
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batmon
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charging icons at least?
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ramdisk.img/res/images/charger/battery_[0-5].png
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clock
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-
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libmsettings
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hdmi
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keymon
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handle sleep/wake
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minui/minarch would opt out of this
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would be useful for Files.pak and third-party binaries
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jack
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instead of manually polling once a second use poll()?
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hdmi
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turn off screen when connected
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fb changes... eek
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