tidy
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3 changed files with 5 additions and 4 deletions
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@ -101,7 +101,7 @@ To streamline launching multi-file disc-based games with MinUI place your bin/cu
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Harmful Park (English v1.0).bin
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Harmful Park (English v1.0).cue
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For multi-disc games, put all the files for all the discs in a single folder and create an m3u file (just a text file containing the relative path to each disc's cue file on a separate line) with the same name as the folder. Instead of showing the entire messy contents of the folder, MinUI will launch the appropriate cue file, eg. For a Policenauts folder structured like this:
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For multi-disc games, put all the files for all the discs in a single folder. Then create an m3u file in that folder (just a text file containing the relative path to each disc's cue file on a separate line) with the same name as the folder. Instead of showing the entire messy contents of the folder, MinUI will launch the appropriate cue file, eg. For a Policenauts folder structured like this:
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Policenauts (English v1.0)/
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Policenauts (English v1.0).m3u
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@ -791,7 +791,6 @@ static Array* getEntries(char* path){
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char full_path[256];
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sprintf(full_path, "%s/", ROMS_PATH);
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tmp = full_path + strlen(full_path);
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LOG_info("%s\n", full_path);
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// while loop so we can collate paths, see above
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while((dp = readdir(dh)) != NULL) {
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if (hide(dp->d_name)) continue;
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6
todo.txt
6
todo.txt
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@ -12,8 +12,12 @@ Please see the README.txt in the zip file for installation and update instructio
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-------------------------------
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bugs
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-
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api
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battery ramp is wrong for bigger battery
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need to log drain
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rewrite scaling logic
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rewrite overlay
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move scanlines/grid to overlay?
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@ -22,8 +26,6 @@ more regressions
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slow power led
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prevents power on with more than enough power
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BUG:
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minui.elf treats bare tag rom folders as empty
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minarch
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some cores can only fast forward with prevent tearing off
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