This commit is contained in:
Shaun Inman 2023-03-24 11:39:25 -04:00
parent 9e2eb10f56
commit 07720acd4b
3 changed files with 5 additions and 4 deletions

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@ -101,7 +101,7 @@ To streamline launching multi-file disc-based games with MinUI place your bin/cu
Harmful Park (English v1.0).bin Harmful Park (English v1.0).bin
Harmful Park (English v1.0).cue Harmful Park (English v1.0).cue
For multi-disc games, put all the files for all the discs in a single folder and create an m3u file (just a text file containing the relative path to each disc's cue file on a separate line) with the same name as the folder. Instead of showing the entire messy contents of the folder, MinUI will launch the appropriate cue file, eg. For a Policenauts folder structured like this: For multi-disc games, put all the files for all the discs in a single folder. Then create an m3u file in that folder (just a text file containing the relative path to each disc's cue file on a separate line) with the same name as the folder. Instead of showing the entire messy contents of the folder, MinUI will launch the appropriate cue file, eg. For a Policenauts folder structured like this:
Policenauts (English v1.0)/ Policenauts (English v1.0)/
Policenauts (English v1.0).m3u Policenauts (English v1.0).m3u

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@ -791,7 +791,6 @@ static Array* getEntries(char* path){
char full_path[256]; char full_path[256];
sprintf(full_path, "%s/", ROMS_PATH); sprintf(full_path, "%s/", ROMS_PATH);
tmp = full_path + strlen(full_path); tmp = full_path + strlen(full_path);
LOG_info("%s\n", full_path);
// while loop so we can collate paths, see above // while loop so we can collate paths, see above
while((dp = readdir(dh)) != NULL) { while((dp = readdir(dh)) != NULL) {
if (hide(dp->d_name)) continue; if (hide(dp->d_name)) continue;

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@ -12,8 +12,12 @@ Please see the README.txt in the zip file for installation and update instructio
------------------------------- -------------------------------
bugs
-
api api
battery ramp is wrong for bigger battery battery ramp is wrong for bigger battery
need to log drain
rewrite scaling logic rewrite scaling logic
rewrite overlay rewrite overlay
move scanlines/grid to overlay? move scanlines/grid to overlay?
@ -22,8 +26,6 @@ more regressions
slow power led slow power led
prevents power on with more than enough power prevents power on with more than enough power
BUG:
minui.elf treats bare tag rom folders as empty
minarch minarch
some cores can only fast forward with prevent tearing off some cores can only fast forward with prevent tearing off