fixed issue with zipped nes roms
unheadered nes roms still don't work, zipped or otherwise
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parent
f3bc6d68ea
commit
7703a1eaab
2 changed files with 3 additions and 3 deletions
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@ -383,7 +383,7 @@ static void Game_open(char* path) {
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}
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static void Game_close(void) {
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if (game.data) free(game.data);
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if (game.tmp_path) remove(game.tmp_path);
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if (game.tmp_path[0]) remove(game.tmp_path);
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game.is_open = 0;
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VIB_setStrength(0); // just in case
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}
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@ -2817,7 +2817,7 @@ void Core_init(void) {
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void Core_load(void) {
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// LOG_info("Core_load\n");
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struct retro_game_info game_info;
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game_info.path = game.path;
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game_info.path = game.tmp_path[0]?game.tmp_path:game.path;
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game_info.data = game.data;
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game_info.size = game.size;
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2
todo.txt
2
todo.txt
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@ -3,7 +3,7 @@
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Please see the README.txt in the zip file for installation and update instructions.
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*base*
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- initial hdmi support
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- added support for zipped roms
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- fixed input mapping for cores with different input modes
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- fixed late loading of configs (was preventing boot logos for certain systems)
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- fixed flicker at low end of screen brightness ramp
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