Shaun Inman
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ae3e1e5eba
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simplified rumble thread
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2023-02-15 23:06:26 -05:00 |
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Shaun Inman
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a39620bc99
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misc cleanup
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2023-02-15 21:30:24 -05:00 |
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Shaun Inman
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db6b1a9301
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moved rumble to thread + prevent rapid vacillation
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2023-02-15 08:50:00 -05:00 |
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Shaun Inman
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81734e10c0
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random minor edits
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2023-02-14 20:52:04 -05:00 |
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Shaun Inman
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6bd06532c8
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added resolution switching
including
- Screen Scaling frontend option
- bindings for Cycle Scaling and Toggle Scanlines
- muddiness around SCREEN_* and FIXED_* macros...
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2023-02-11 17:03:12 -05:00 |
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Shaun Inman
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05d9616d07
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light cleanup before GFX refactor
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2023-02-10 21:01:24 -05:00 |
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Shaun Inman
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ab7da437c6
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tidy
trying (and failing) to figure out double buffered flickering...
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2023-02-10 00:07:27 -05:00 |
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Shaun Inman
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8d036a38a4
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formatting
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2023-02-08 22:53:18 -05:00 |
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Shaun Inman
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13ea0b9c0f
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PAN_DISPLAY before WAITFORVSYNC
this eliminates tearing when double instead of triple buffering, might be the proper way to use these two together?
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2023-02-06 19:27:31 -05:00 |
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Shaun Inman
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8aca402163
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need to restore deferred configs on load
changed default vsync to strict (primarily for menus)
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2023-02-06 09:03:03 -05:00 |
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Shaun Inman
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a6847e7ab4
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added CPU speed api and minarch frontend option
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2023-01-30 23:08:04 -05:00 |
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Shaun Inman
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7de8c5afc2
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renamed volume button constants
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2023-01-29 11:09:18 -05:00 |
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Shaun Inman
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2793ae4973
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tweaks around the brightness hint
show MENU Brightness when pressing +/-, show + - when holding MENU
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2023-01-29 10:59:49 -05:00 |
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Shaun Inman
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efa1e9bd0c
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added GFX_wrapText and refactored GFX_truncateText
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2023-01-28 19:57:44 -05:00 |
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Shaun Inman
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3cfd1313c6
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first incomplete pass at options
layout is done, need to polish up the frontend and emulator options and sort out the mess of input overrides
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2023-01-26 20:42:28 -05:00 |
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Shaun Inman
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501aa77d14
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tidy
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2023-01-26 20:39:22 -05:00 |
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Shaun Inman
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9e795ff1bc
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removed threaded rendering, made vsync an option
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2023-01-21 20:51:31 -05:00 |
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Shaun Inman
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416e32bc53
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removed overlay testing code
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2023-01-21 19:42:45 -05:00 |
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Shaun Inman
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71ac3a16d6
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abandoned overlay testing code
will remove in next commit
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2023-01-21 19:38:07 -05:00 |
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Shaun Inman
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d0d87e4a00
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refactored battery calculation
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2023-01-21 19:04:32 -05:00 |
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Shaun Inman
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d71dc59cd3
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simplified battery icon percentages
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2023-01-20 22:29:55 -05:00 |
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Shaun Inman
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7c934dfcd2
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misc cleanup
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2023-01-20 22:28:31 -05:00 |
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Shaun Inman
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10dd0fe66a
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fixed SDL_GetTicks var types
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2023-01-19 20:41:38 -05:00 |
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Shaun Inman
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5e8dc211a3
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added rumble support
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2023-01-17 21:16:01 -05:00 |
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Shaun Inman
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baf2c0da7f
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added blitRect to api
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2023-01-16 21:34:00 -05:00 |
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Shaun Inman
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32dc04c780
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snap battery reading to 5% increments
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2023-01-15 22:43:20 -05:00 |
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Shaun Inman
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d7cc711291
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added name truncation api
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2023-01-15 22:43:04 -05:00 |
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Shaun Inman
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5c8f231162
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added different settings bar bg for menu mode
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2023-01-15 22:42:29 -05:00 |
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Shaun Inman
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d42e7c31d0
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fixed autosleep shenanigans when emulating
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2023-01-15 20:38:57 -05:00 |
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Shaun Inman
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1145988066
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api refactor
- handles power related input and state
- handles battery and settings rendering
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2023-01-15 20:19:59 -05:00 |
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Shaun Inman
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7009fb08c6
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first (incomplete) pass at in-game menu
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2023-01-14 23:14:36 -05:00 |
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Shaun Inman
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809a7e360d
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added key repeat to keymon and api
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2023-01-14 21:26:42 -05:00 |
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Shaun Inman
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8531236d62
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first pass at 12 hour clock mode
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2023-01-14 15:29:02 -05:00 |
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Shaun Inman
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c1e7dbdfca
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added GFX_blitABButtons() to api
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2023-01-14 08:47:16 -05:00 |
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Shaun Inman
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cf44917afa
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implemented most (all?) of MinUI plus required API
removed simple mode and version screen (for now at least)
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2023-01-13 20:19:25 -05:00 |
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Shaun Inman
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4c5b216c2a
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added missing void arg
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2023-01-13 20:13:34 -05:00 |
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Shaun Inman
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d8c96b82fa
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only wait for vsync if under frame budget
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2023-01-13 20:12:47 -05:00 |
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Shaun Inman
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90288872ca
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remove commented out code
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2023-01-13 20:08:30 -05:00 |
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Shaun Inman
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17ca7cc84a
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removed bad threaded renderer
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2023-01-06 00:17:44 -05:00 |
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Shaun Inman
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83e1f03e22
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I made it worse somehow
the threaded version is as janky as the pre-waitforvsync version
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2023-01-05 23:56:55 -05:00 |
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Shaun Inman
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473af67f51
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failed attempt to add threaded rendering
will retry with a simpler version
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2023-01-05 23:39:28 -05:00 |
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Shaun Inman
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db0042e57e
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implemented sleep and power off
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2023-01-05 22:15:46 -05:00 |
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Shaun Inman
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cfcc855df9
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vsync unlocked 🎉
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2023-01-04 12:17:32 -05:00 |
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Shaun Inman
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f6f8fa6a8f
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messy experimentation commit
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2023-01-03 22:17:49 -05:00 |
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