Commit graph

90 commits

Author SHA1 Message Date
Shaun Inman
515aa13b60 implemented save/load config
also big refactor of config (options and button mappings) management
2023-01-28 11:12:39 -05:00
Shaun Inman
9c72a4f261 frontend options hooked up (except Max FF Speed)
since i haven't implemented fast forward yet 😅
2023-01-26 22:46:00 -05:00
Shaun Inman
3cfd1313c6 first incomplete pass at options
layout is done, need to polish up the frontend and emulator options and sort out the mess of input overrides
2023-01-26 20:42:28 -05:00
Shaun Inman
501aa77d14 tidy 2023-01-26 20:39:22 -05:00
Shaun Inman
00d5893373 removed button sort order
will depend on core, will need to be overridden for logical sorting because the cores aren't doing it 🤦‍♂️
2023-01-22 21:56:29 -05:00
Shaun Inman
751d0b4d67 formatting, commenting out logging 2023-01-22 21:50:07 -05:00
Shaun Inman
ec1b50fda5 first pass at button remapping? 2023-01-22 21:49:52 -05:00
Shaun Inman
7cd9379734 refactored option overrides 2023-01-22 21:49:17 -05:00
Shaun Inman
343fc0247b fixed some false positive NN scaler selections 2023-01-22 21:46:15 -05:00
Shaun Inman
3249ac5483 implemented retro_variable support 2023-01-22 09:53:37 -05:00
Shaun Inman
5a67b5ae04 first pass at proper option data structures 2023-01-21 23:52:20 -05:00
Shaun Inman
2965548d56 added example games to nn scaling branches 2023-01-21 21:20:42 -05:00
Shaun Inman
9703165375 document audio buffer underrun sadness 2023-01-21 21:20:01 -05:00
Shaun Inman
9e795ff1bc removed threaded rendering, made vsync an option 2023-01-21 20:51:31 -05:00
Shaun Inman
35a7c9b680 added src and dst res to debug hud 2023-01-21 19:37:30 -05:00
Shaun Inman
bd615423f6 added cpu usage to minarch debug hud 2023-01-21 19:05:14 -05:00
Shaun Inman
5ab4a96b1f threaded rendering (commented out)
somehow performs worse than inline blocking rendering 🤔
2023-01-20 22:32:25 -05:00
Shaun Inman
c576123cad refactored FPS blitting 2023-01-20 22:31:07 -05:00
Shaun Inman
7c934dfcd2 misc cleanup 2023-01-20 22:28:31 -05:00
Shaun Inman
db8bb987c8 simple fps/cpu display 2023-01-19 23:32:41 -05:00
Shaun Inman
e9f0542420 recovered (but disabled) frame ticker code 2023-01-19 22:25:53 -05:00
Shaun Inman
682797658c additional logging in environment_callback 2023-01-19 22:25:25 -05:00
Shaun Inman
feeaccc62e fixed Bios path in minarch 2023-01-19 21:58:16 -05:00
Shaun Inman
5c2aa8241a renamed var for clarity 2023-01-19 20:47:20 -05:00
Shaun Inman
d005c76e8b don't open menu after brightness shortcut 2023-01-19 20:42:13 -05:00
Shaun Inman
10dd0fe66a fixed SDL_GetTicks var types 2023-01-19 20:41:38 -05:00
Shaun Inman
5e8dc211a3 added rumble support 2023-01-17 21:16:01 -05:00
Shaun Inman
d00c5af62a revamped scaler, 1x now defaults to NN text 2023-01-17 21:15:52 -05:00
Shaun Inman
516098854b now supports default L/R to swap gambatte palettes 2023-01-17 20:55:58 -05:00
Shaun Inman
c486cf61d9 implemented in-game menu 2023-01-16 21:37:15 -05:00
Shaun Inman
d42e7c31d0 fixed autosleep shenanigans when emulating 2023-01-15 20:38:57 -05:00
Shaun Inman
1145988066 api refactor
- handles power related input and state
- handles battery and settings rendering
2023-01-15 20:19:59 -05:00
Shaun Inman
7009fb08c6 first (incomplete) pass at in-game menu 2023-01-14 23:14:36 -05:00
Shaun Inman
44b2cf610d override some gambatte defaults 2023-01-14 21:27:23 -05:00
Shaun Inman
d8c96b82fa only wait for vsync if under frame budget 2023-01-13 20:12:47 -05:00
Shaun Inman
2fb6f164d1 added fps logging to minarch 2023-01-06 00:18:24 -05:00
Shaun Inman
627223aa44 enabled tmp save states shortcuts 2023-01-05 22:17:17 -05:00
Shaun Inman
9a69d137fe fix PS framerate issues 2023-01-04 12:17:45 -05:00
Shaun Inman
f6f8fa6a8f messy experimentation commit 2023-01-03 22:17:49 -05:00
Shaun Inman
ec15d449e1 initial (partial) commit 2023-01-01 21:48:35 -05:00