Commit graph

  • 9e795ff1bc removed threaded rendering, made vsync an option Shaun Inman 2023-01-21 20:51:31 -05:00
  • 416e32bc53 removed overlay testing code Shaun Inman 2023-01-21 19:42:45 -05:00
  • 71ac3a16d6 abandoned overlay testing code Shaun Inman 2023-01-21 19:38:07 -05:00
  • 35a7c9b680 added src and dst res to debug hud Shaun Inman 2023-01-21 19:37:30 -05:00
  • bd615423f6 added cpu usage to minarch debug hud Shaun Inman 2023-01-21 19:05:14 -05:00
  • d0d87e4a00 refactored battery calculation Shaun Inman 2023-01-21 19:04:32 -05:00
  • 5ab4a96b1f threaded rendering (commented out) Shaun Inman 2023-01-20 22:32:25 -05:00
  • c576123cad refactored FPS blitting Shaun Inman 2023-01-20 22:31:07 -05:00
  • d71dc59cd3 simplified battery icon percentages Shaun Inman 2023-01-20 22:29:55 -05:00
  • 7c934dfcd2 misc cleanup Shaun Inman 2023-01-20 22:28:31 -05:00
  • db8bb987c8 simple fps/cpu display Shaun Inman 2023-01-19 23:32:41 -05:00
  • af95e6b123 updated clock api usage Shaun Inman 2023-01-19 23:31:59 -05:00
  • e9f0542420 recovered (but disabled) frame ticker code Shaun Inman 2023-01-19 22:25:53 -05:00
  • 682797658c additional logging in environment_callback Shaun Inman 2023-01-19 22:25:25 -05:00
  • feeaccc62e fixed Bios path in minarch Shaun Inman 2023-01-19 21:58:16 -05:00
  • 5c2aa8241a renamed var for clarity Shaun Inman 2023-01-19 20:47:20 -05:00
  • d005c76e8b don't open menu after brightness shortcut Shaun Inman 2023-01-19 20:42:13 -05:00
  • 10dd0fe66a fixed SDL_GetTicks var types Shaun Inman 2023-01-19 20:41:38 -05:00
  • 35626e7689 cleaned up dmenu.bin Shaun Inman 2023-01-18 21:51:07 -05:00
  • 5e8dc211a3 added rumble support Shaun Inman 2023-01-17 21:16:01 -05:00
  • d00c5af62a revamped scaler, 1x now defaults to NN text Shaun Inman 2023-01-17 21:15:52 -05:00
  • 516098854b now supports default L/R to swap gambatte palettes Shaun Inman 2023-01-17 20:55:58 -05:00
  • c486cf61d9 implemented in-game menu Shaun Inman 2023-01-16 21:37:15 -05:00
  • baf2c0da7f added blitRect to api Shaun Inman 2023-01-16 21:34:00 -05:00
  • 32dc04c780 snap battery reading to 5% increments Shaun Inman 2023-01-15 22:43:20 -05:00
  • d7cc711291 added name truncation api Shaun Inman 2023-01-15 22:43:04 -05:00
  • 5c8f231162 added different settings bar bg for menu mode Shaun Inman 2023-01-15 22:42:29 -05:00
  • 33cbe2b041 launch.sh cleanup Shaun Inman 2023-01-15 20:39:10 -05:00
  • d42e7c31d0 fixed autosleep shenanigans when emulating Shaun Inman 2023-01-15 20:38:57 -05:00
  • 1145988066 api refactor Shaun Inman 2023-01-15 20:19:59 -05:00
  • eb676cd833 retired the mmenu path Shaun Inman 2023-01-15 20:12:24 -05:00
  • 7009fb08c6 first (incomplete) pass at in-game menu Shaun Inman 2023-01-14 23:14:36 -05:00
  • f9e7362237 random cleanup Shaun Inman 2023-01-14 23:13:26 -05:00
  • 130a1e0e9d updated minui to use new GFX_blitButtonGroup() Shaun Inman 2023-01-14 21:56:19 -05:00
  • 44b2cf610d override some gambatte defaults Shaun Inman 2023-01-14 21:27:23 -05:00
  • 809a7e360d added key repeat to keymon and api Shaun Inman 2023-01-14 21:26:42 -05:00
  • 0f8665ed26 persist 24hour clock setting Shaun Inman 2023-01-14 19:36:21 -05:00
  • aca9318235 removed ticking feature from Clock.pak Shaun Inman 2023-01-14 19:36:08 -05:00
  • 677e113c4e made clock app live Shaun Inman 2023-01-14 19:31:23 -05:00
  • f868b37a31 Clock.pak can now change AM/PM directly Shaun Inman 2023-01-14 16:04:53 -05:00
  • 8531236d62 first pass at 12 hour clock mode Shaun Inman 2023-01-14 15:29:02 -05:00
  • 1c2d50d730 added Clock.pak Shaun Inman 2023-01-14 08:47:33 -05:00
  • c1e7dbdfca added GFX_blitABButtons() to api Shaun Inman 2023-01-14 08:47:16 -05:00
  • 8814fd2937 added res to skeleton Shaun Inman 2023-01-14 08:46:29 -05:00
  • d8980c6dff moved Test.pak to old Shaun Inman 2023-01-14 08:46:15 -05:00
  • abe703fffe added simple Probe.pak Shaun Inman 2023-01-13 20:22:21 -05:00
  • cf44917afa implemented most (all?) of MinUI plus required API Shaun Inman 2023-01-13 20:19:25 -05:00
  • 4c5b216c2a added missing void arg Shaun Inman 2023-01-13 20:13:34 -05:00
  • d8c96b82fa only wait for vsync if under frame budget Shaun Inman 2023-01-13 20:12:47 -05:00
  • 1143e46d20 keymon should dump any input received during sleep Shaun Inman 2023-01-13 20:10:14 -05:00
  • f54a830f46 misc tidy Shaun Inman 2023-01-13 20:09:19 -05:00
  • 90288872ca remove commented out code Shaun Inman 2023-01-13 20:08:30 -05:00
  • 2fb6f164d1 added fps logging to minarch Shaun Inman 2023-01-06 00:18:24 -05:00
  • 17ca7cc84a removed bad threaded renderer Shaun Inman 2023-01-06 00:17:44 -05:00
  • 83e1f03e22 I made it worse somehow Shaun Inman 2023-01-05 23:56:55 -05:00
  • 473af67f51 failed attempt to add threaded rendering Shaun Inman 2023-01-05 23:39:28 -05:00
  • 627223aa44 enabled tmp save states shortcuts Shaun Inman 2023-01-05 22:17:17 -05:00
  • 48b5799beb todos Shaun Inman 2023-01-05 22:15:54 -05:00
  • db0042e57e implemented sleep and power off Shaun Inman 2023-01-05 22:15:46 -05:00
  • 2cc36b97d5 added batmon for logging battery curve Shaun Inman 2023-01-05 22:13:55 -05:00
  • ba35e73964 random test cleanup Shaun Inman 2023-01-04 12:17:55 -05:00
  • 9a69d137fe fix PS framerate issues Shaun Inman 2023-01-04 12:17:45 -05:00
  • cfcc855df9 vsync unlocked 🎉 Shaun Inman 2023-01-04 12:17:32 -05:00
  • 21a22193c4 add TF1 files + initial paks I guess Shaun Inman 2023-01-03 22:42:33 -05:00
  • f6f8fa6a8f messy experimentation commit Shaun Inman 2023-01-03 22:17:49 -05:00
  • ec15d449e1 initial (partial) commit Shaun Inman 2023-01-01 21:48:35 -05:00